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mkharsh33 NBA 2K13 - ALL-STAR Sliders

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Old 11-08-2012, 09:19 AM   #665
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

Glad to see you back bro.
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Old 11-08-2012, 12:40 PM   #666
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

I have a ? If u use the real player % for shooting does your timing matter at all??
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Old 11-08-2012, 12:42 PM   #667
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

And if someone could help me out finding a good roster to use that's accurate n works well with the second slider set
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Old 11-08-2012, 12:53 PM   #668
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

What's the best player speed not game speed?
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Old 11-08-2012, 02:05 PM   #669
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

50 is the best player speed
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Old 11-08-2012, 03:48 PM   #670
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

Quote:
Originally Posted by mj68
50 is the best player speed
disagree... start raising the game speed and quickness too high and it plays like an arcade game. thanks for the feedback, though...

I feel the gamespeed raised slightly higher than the player speed and quickness plays best. Even with the on-ball defense set at 60 you can STILL beat your player off the drive. But I don't want any clown to blow past a guy - doesn't even happen in the NBA.

Look, if you want a layup or dunk fest, just jack up the speed and quickness as high as you want. But then the game becomes no fun. One of the hardest things to develop for sliders in a basketball game is to create a scenario where guys who SHOULD beat players off the dribble, but doing so where they don't just get layup after layup.

I've tested these numbers to death... You've continued to provide your feedback to the point where I'm wondering why you don't just start your own slider thread that the rest of us can critique...
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Old 11-08-2012, 04:28 PM   #671
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

no i meant speed in general of the player at 50, the speed of the game i have at 52 and quickness i have at 50, they has worked good so far for me personally, i have had steals from chris paul and when he heads to the rim for lay up nobody can catch him so 50 for player speed seems to be fine
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Old 11-08-2012, 04:37 PM   #672
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

also i dont know why people have complained about the fast break issue i have never seen a problem with that, 90% of the teams that get a rebound are going to move it up court quickly, the best way to alleviate fast breaks which nobody has talked about is go into your coach settings or profiles, and lower crash offensive boards, and your players get back on defense much faster therefore limiting fast breaks, i highly recommend trying that
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