Please turn the help defense, and cutter help defense back to were it was on release

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  • EarvGotti
    MVP
    • Nov 2009
    • 2249

    #766
    Re: Please turn the help defense, and cutter help defense back to were it was on rele

    After some testing it seems that the high screen and roll will beat the A.I defenders every time. Just call a PnR from like the hash or further out and the hedge man is just glued to the roller instead of trying to contain the drive.

    You can drive around him to the hoop every single time. Sigh, stuff like this just makes me wanna pull my hair out.
    Lineup:
    PG) Gary Payton
    SG) '95-'96 Michael Jordan
    SF) Sapphire Scottie Pippen
    PF) '95-'96 Dennis Rodman
    C) Hakeem Olajuwon

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    • jk31
      MVP
      • Sep 2014
      • 2662

      #767
      Re: Please turn the help defense, and cutter help defense back to were it was on rele

      Originally posted by amioran
      But in this way you have a mismatch practically everytime that's as easy to exploit as the PNR is right now. In fact the same lack of help defense is what makes mismatches so easy to exploit.

      And its not working that good. You basically need to "accept" every switch manually by controlling the player who switches to the opposing player by pressing the manual switch button (flick RS twice in the direction of the opposing player). The AI is not doing it without your input.

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      • Dione2014
        Pro
        • Dec 2014
        • 720

        #768
        Re: Please turn the help defense, and cutter help defense back to were it was on rele

        Originally posted by amioran
        But in this way you have a mismatch practically everytime that's as easy to exploit as the PNR is right now. In fact the same lack of help defense is what makes mismatches so easy to exploit.

        Yeah but at least it won’t look as silly as allowing the ball handler to run directly past a defender without any resistance. That’s just a really big eyesore IMO.




        Sent from my iPhone using Operation Sports

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        • JoFri
          Pro
          • Mar 2013
          • 1486

          #769
          Re: Please turn the help defense, and cutter help defense back to were it was on rele

          Originally posted by Dione2014
          Yeah but at least it won’t look as silly as allowing the ball handler to run directly past a defender without any resistance. That’s just a really big eyesore IMO.

          So switch works but catch hedge and everything else wont work in the pnr settings?

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          • Dione2014
            Pro
            • Dec 2014
            • 720

            #770
            Re: Please turn the help defense, and cutter help defense back to were it was on rele

            Originally posted by JoFri
            So switch works but catch hedge and everything else wont work in the pnr settings?

            The problem with catch hedge is that the hedge man will get in position, but you can still easily blow by him as he seems to react super slow. Switch has him reacting instantly 9 out of 10 times.


            Sent from my iPhone using Operation Sports

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            • vannwolfhawk
              MVP
              • Jun 2009
              • 3412

              #771
              Re: Please turn the help defense, and cutter help defense back to were it was on rele

              Originally posted by Lagoa
              2k destroys help defense on 2K22 and now, after patch 1.7 next gen, i dont have more shooting fouls...

              Some shooting foul animations, but no calls, the game is totally arcade, online style...

              It seems to me that they are serious about ending any simulation experience in this game. I try some changes on sliders, just NO SHOOTING fouls now...
              Hard to have shooting fouls when no defenders are around you to foul you.
              Basketball Playbooks
              http://www.nextplayhoops.com

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              • jk31
                MVP
                • Sep 2014
                • 2662

                #772
                Re: Please turn the help defense, and cutter help defense back to were it was on rele

                Originally posted by Dione2014
                The problem with catch hedge is that the hedge man will get in position, but you can still easily blow by him as he seems to react super slow. Switch has him reacting instantly 9 out of 10 times.


                Sent from my iPhone using Operation Sports

                is switch really working for you guys? can you show me a video example? for me on old gen (PC) I have to manually switch all the time or the switch won't happen. team communications will show "switch!" but if I don't manually switch with a double flick of RS, then they will just stay with their original opponent.





                Originally posted by vannwolfhawk
                Hard to have shooting fouls when no defenders are around you to foul you.
                additionally there are only shooting fouls when the shooter is in a layup/dunk motion towards the basket. there are 0 shooting fouls when faking the opponent in the air and drawing the contact afterwards. another example of where low IQ plays (jumping on every fake) gets either a neutral outcome (no foul, but score with a layup) or even positive outcome (block or high contest).

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                • amioran
                  Rookie
                  • Oct 2019
                  • 71

                  #773
                  Re: Please turn the help defense, and cutter help defense back to were it was on rele

                  Originally posted by jk31
                  is switch really working for you guys? can you show me a video example? for me on old gen (PC) I have to manually switch all the time or the switch won't happen.
                  The switch happens automatically if both players are AI controlled. If you control one of the players the switch will happen only if you either accept it (by switching to the other player) or by "forcing" it (doing as you mention). If you stick to your man or you are too late on switching then the AI will automatically cancel the switch and instead stick to his man. The AI tries to react to what you yourself are doing but it can happen that sometimes the CPU will get confused on what to do.

                  Originally posted by jk31
                  additionally there are only shooting fouls when the shooter is in a layup/dunk motion towards the basket. there are 0 shooting fouls when faking the opponent in the air and drawing the contact afterwards. another example of where low IQ plays (jumping on every fake) gets either a neutral outcome (no foul, but score with a layup) or even positive outcome (block or high contest).
                  This decision is made for Park gameplay (that's by far the most popular mode and the one that gives 2K the most money, even above MyTeam) because there shooting fouls simply stop the play and the ball is given to the fouled team. Given that pump fakes are used many times in the Park (especially because blocks are so powerful that if you don't pump fake there's no way you can make a layup) if you had fouls on body contact the play would be stopped every minute (and people would foul out after five minutes and everyone would complain to no end). This is also the reason as to why fouls on jump shots are so rare (and fouls in general are so low).

                  We really need from 2K a separation of gameplay from Park and proper NBA simulation. At the very least they should provide us a full set of sliders to tailor the vast majority of gameplay variables so that we can be able to modify the vanilla gameplay to be truer to what happens in reality. As it stands now 2K is mostly an arcade game with a basketball resemblance because this is what the main user base wants to play (and pay for) the most.
                  Last edited by amioran; 10-25-2021, 04:07 PM.

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                  • vannwolfhawk
                    MVP
                    • Jun 2009
                    • 3412

                    #774
                    Re: Please turn the help defense, and cutter help defense back to were it was on rele

                    To be honest I get a ton of fouls. At least I used to before the update. I was joking earlier and part of that is true now because of the last update.

                    It’s a roster and tendency issue. Out of the box draw fouls attribute was way too low except for stars. 2nd, the foul commit tendencies were also way too low. Have to globally change them both. Lastly obviously change foul sliders way up. I have all but 3 at 100. The other 3 at 79-80 or above. Tons of charges, blocks, off ball screen fouls on both the offense and defense. But then having higher drive and inside contact high also helps determine as well with the above adjustments.

                    I also get a ton of in air shooting fouls. The player contest tendencies are super high out of the box. Years ago they were all low and never contested. I prefer the contests but with help attached to it preferably lol! It was great before when help came as it allowed for real basketball and drive and kick game realistic to real life. But rarely off a pump fake drive but I have had it but very rare.
                    Last edited by vannwolfhawk; 10-25-2021, 04:50 PM.
                    Basketball Playbooks
                    http://www.nextplayhoops.com

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                    • loso_34
                      MVP
                      • Jul 2010
                      • 1346

                      #775
                      Re: Please turn the help defense, and cutter help defense back to were it was on rele

                      Even users in the city/rec are complaining about the gameplay. They have to run everyone off the line cause an inch of space is 100% 3pt shot. The games at the point where you have to approach every mode with the opposite basketball principles you’ve learned. It’s driving away from basketball.

                      Comment

                      • xCoachDx
                        MVP
                        • Aug 2015
                        • 1295

                        #776
                        Re: Please turn the help defense, and cutter help defense back to were it was on rele

                        Originally posted by EarvGotti
                        Just came here to say that I am completely deflated. What once was my favorite 2K of all time is slowly becoming a game that I don't even feel like turning on anymore.

                        I don't know what changed after the season 2 update but the A.I cannot guard the pick and roll at all. Hedge man is just frozen and lets everything run by him. The last thing I wanted is this game to turn into 2K21 again but it feels like it. Drop pnr defense doesnt work, the offball spacing settings aren't registering properly. I just dont know, im super disappointed right now.

                        They have literally turned the CPU defensive help on PnR’s off. The decisions that are being made are absolutely ASININE. They don’t tag the roller, they don’t hedge, they switch at best and then just sit there. I’m mind blown. I was hooked on 2K22 and now the game is essentially a bore against the CPU.

                        And for what? How does this help anyone? I could understand having it set this way on Rookie. But past that?

                        I’m telling you, the people making these decisions are KILLING this game.

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                        • vannwolfhawk
                          MVP
                          • Jun 2009
                          • 3412

                          #777
                          Re: Please turn the help defense, and cutter help defense back to were it was on rele

                          Originally posted by xCoachDx
                          They have literally turned the CPU defensive help on PnR’s off. The decisions that are being made are absolutely ASININE. They don’t tag the roller, they don’t hedge, they switch at best and then just sit there. I’m mind blown. I was hooked on 2K22 and now the game is essentially a bore against the CPU.

                          And for what? How does this help anyone? I could understand having it set this way on Rookie. But past that?

                          I’m telling you, the people making these decisions are KILLING this game.
                          Mike Wang tweet on September 23rd - This didnt age well as 1 week later #pnrgate began

                          We’re trying to be extra careful to keep our day 1 gameplay balance intact as best we can, so these are pretty conservative badge tweaks. Please keep the feedback coming!
                          Basketball Playbooks
                          http://www.nextplayhoops.com

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                          • vannwolfhawk
                            MVP
                            • Jun 2009
                            • 3412

                            #778
                            Re: Please turn the help defense, and cutter help defense back to were it was on rele

                            I wouldn’t even be mad if everything stayed the exact same in all areas of the game in 2k23 outside of defense and if they put every Dev on helping dial in the defense. I’d be all in! #supernecessary
                            Basketball Playbooks
                            http://www.nextplayhoops.com

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                            • Mikelopedia
                              The Real Birdman
                              • Jan 2008
                              • 1523

                              #779
                              Re: Please turn the help defense, and cutter help defense back to were it was on rele

                              I strongly recommend those who haven't already to experiment with the "Call for Help" button. Rather than have L1 mapped to Double Team, in controller settings, change it to Call for Help.

                              It takes getting used to, but it works pretty well at least in the sense of making sure your AI teammates react. Using this, depending on where you are on the floor you may get help from places you probably prefer it didn't come from, but it's better than nothing.

                              Obviously there's nothing you can do for your AI opponent, but playing user v user (with other slider and roster tendency adjustments) the game can still be fun.

                              Sometimes if you Icon Call for Help, as I was doing before, it can cause the AI to be confused, which lead to the terrible things i was seeing prior when using the Call for Help button, now when I'm beat I just lay on L1. I'll still icon Call for Help in situations where I want to double, but unless ACE calls for a real double or you set one in your coach settings, you may not have any rotation behind it or of course the double team tie up animation.
                              Die hard Heat and Dolphins fan since '89

                              PSN: MiiikeMarsh

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                              • jfsolo
                                Live Action, please?
                                • May 2003
                                • 12965

                                #780
                                Re: Please turn the help defense, and cutter help defense back to were it was on rele

                                Originally posted by vannwolfhawk
                                I wouldn’t even be mad if everything stayed the exact same in all areas of the game in 2k23 outside of defense and if they put every Dev on helping dial in the defense. I’d be all in! #supernecessary
                                The thing is no matter what resources hypothetically get committed to defense for 2k23, why would anyone expect anything other than a torpedoing of the Ussr-CPU experience a few weeks in in order to placate the so called competitive crowd. What will be different next year?
                                Jordan Mychal Lemos
                                @crypticjordan

                                Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                                Do the same thing tomorrow. And the next. Now do it forever.

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