Wait, it is fixed/improved on next gen? I played a game yesterday (old gen, PC) and it was horrible as ever. I need to control the center like 50 % of the defensive possession to get someone contest shots in the middle and then nobody is covering the open spaces that he leaves.
Please turn the help defense, and cutter help defense back to were it was on release
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Wait, it is fixed/improved on next gen? I played a game yesterday (old gen, PC) and it was horrible as ever. I need to control the center like 50 % of the defensive possession to get someone contest shots in the middle and then nobody is covering the open spaces that he leaves. -
Re: Please turn the help defense, and cutter help defense back to were it was on rele
Wait, it is fixed/improved on next gen? I played a game yesterday (old gen, PC) and it was horrible as ever. I need to control the center like 50 % of the defensive possession to get someone contest shots in the middle and then nobody is covering the open spaces that he leaves.Last edited by vannwolfhawk; 11-03-2021, 07:59 AM.Basketball Playbooks
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Ps4 got a 29gb patch this morning, just downloaded.
No city uniforms in that may come with a roster tweak from officials today.
I'll chime back with update.
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Is it actually fixed for next gen? I’m not seeing consistent improvements. Still no help on mismatches and inconsistent (if existent) help on drives. One thing I have seen is maybe more eager double teaming, but even that has been a little iffy.
Maybe I’m not focusing on it enough, but it didn’t feel like help defense was completely mended when I just played.Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
"Fixed" in terms of an internet forum full of opinions is subjective.
I am on ps5 and I would not say it's
"Fixed" but it is miles better than it was a couple days ago.
I actually had fun playing again.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Is it actually fixed for next gen? I’m not seeing consistent improvements. Still no help on mismatches and inconsistent (if existent) help on drives. One thing I have seen is maybe more eager double teaming, but even that has been a little iffy.
Maybe I’m not focusing on it enough, but it didn’t feel like help defense was completely mended when I just played.
Here is what used to happen in that situation.
Tag on roll
Tag on roll #2
Look at this stunt by cpu morant on the pick and pop. I’ve never seen that either.
The only thing I see that’s not happening is this on the pnpop. This was in September.
This happens on pops now…
https://twitter.com/vannwolfhawk206/...612812800?s=21
It’s most definitely improved on next gen. Not perfect but greatly improved. It still varies though in coverages and there are still open lanes but I don’t think we want perfect everytime though either. But still room for improvement for sure in some things. But hard to argue some of the things I just showed as none of that was happening before. So it’s improved is a better word than fixed maybe.
On top of all that though I’m sure sliders being used and skill level people play at might factor in slightly as well? A example of this is ive been putting both teams coach help sliders at 100 to see if that helped and worked again so maybe if that is working as it should could be why I see something or get something slightly different? I don’t know for sure but just saying it could be a factor? Keep in mind most teams are at 35 and 50 there out of the box.Last edited by vannwolfhawk; 11-03-2021, 11:22 AM.Basketball Playbooks
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
This has never happened before in any game. The help came on a drive but never followed by a switch out scramble.
Here is what used to happen in that situation.
Tag on roll
Tag on roll #2
Look at this stunt by cpu morant on the pick and pop. I’ve never seen that either.
The only thing I see that’s not happening is this on the pnpop. This was in September.
This happens on pops now…
https://twitter.com/vannwolfhawk206/...612812800?s=21
It’s most definitely improved on next gen. Not perfect but greatly improved. It still varies though in coverages and there are still open lanes but I don’t think we want perfect everytime though either. But still room for improvement for sure in some things. But hard to argue some of the things I just showed as none of that was happening before. So it’s improved is a better word than fixed maybe.
On top of all that though I’m sure sliders being used and skill level people play at might factor in slightly as well? A example of this is ive been putting both teams coach help sliders at 100 to see if that helped and worked again so maybe if that is working as it should could be why I see something or get something slightly different? I don’t know for sure but just saying it could be a factor? Keep in mind most teams are at 35 and 50 there out of the box.
Are you seeing any difference from being on a default difficulty (HOF, SS, AS etc) vs being on Custom?Die hard Heat and Dolphins fan since '89
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
I mean I know I’m not the only 1 seeing it as 24, Arob, cujomatty, and eljimmy have all chimed in seeing difference too. I was just saying maybe that could be reason if I was seeing it more often than others with no idea if that would even be the reason.Last edited by vannwolfhawk; 11-03-2021, 12:28 PM.Basketball Playbooks
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Didn't have time to test with sliders, but default settings still looks like this:
<iframe width="560" height="315" src="https://www.youtube.com/embed/G49fa6YxEpA" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Didn't have time to test with sliders, but default settings still looks like this:
<iframe width="560" height="315" src="https://www.youtube.com/embed/G49fa6YxEpA" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Didn't have time to test with sliders, but default settings still looks like this:
<iframe width="560" height="315" src="https://www.youtube.com/embed/G49fa6YxEpA" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
This makes me wonder if it’s slight slider or roster thing after seeing this but I think others play stock rosters and stock HOF settings and saw more help so idk?!Basketball Playbooks
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
The help defense is better but:
1. The cpu defenders come a step to late and are still not sagging off enough off ball.
2. The cpu is way to hell bent on defending jumpers. The Cpu goes all out to prevent jumpers, even if it means giving up the wide open paint.
The defense is outside in as opposed to inside out.Psn: Alabamarob
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
The help defense is better but:
1. The cpu defenders come a step to late and are still not sagging off enough off ball.
2. The cpu is way to hell bent on defending jumpers. The Cpu goes all out to prevent jumpers, even if it means giving up the wide open paint.
The defense is outside in as opposed to inside out.
The perimeter defenders will guard every shot like it’s the last shot in Finals game 7 so the only thing we can do is make their jump shot defense more invisible.Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
The help defense is better but:
1. The cpu defenders come a step to late and are still not sagging off enough off ball.
2. The cpu is way to hell bent on defending jumpers. The Cpu goes all out to prevent jumpers, even if it means giving up the wide open paint.
The defense is outside in as opposed to inside out.
I finally gave in and lowered jumper defensive strength sliders to 30 for both sides. It’s like a breath of fresh air. I actually have a shooting game again. Downside is CPU can hit shots easier now and they never had a problem doing that since I don’t glue onto them at the perimeter. I could’ve only done it for my side but figured to keep it even between both.
The perimeter defenders will guard every shot like it’s the last shot in Finals game 7 so the only thing we can do is make their jump shot defense more invisible.
Problem is for those guys is they play online too so I think stuck with stock sliders unless they are doing a custom game. So they get what they get which isnt very realistic. But offline easy fix.Last edited by vannwolfhawk; 11-03-2021, 07:10 PM.Basketball Playbooks
http://www.nextplayhoops.comComment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Didn't have time to test with sliders, but default settings still looks like this:
<iframe width="560" height="315" src="https://www.youtube.com/embed/G49fa6YxEpA" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
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