Disagree 100%. If anything, Lockdowns are going to be more valuable than last year due to people having way fewer HOF badges this year. You're turning all those dudes with split archetypes to mush with HOF defensive stopper. Their elite athleticism and strength lets them be very good rebounders as well.
Dual Archetypes Confirmed... Thoughts? Combinations?
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
Disagree 100%. If anything, Lockdowns are going to be more valuable than last year due to people having way fewer HOF badges this year. You're turning all those dudes with split archetypes to mush with HOF defensive stopper. Their elite athleticism and strength lets them be very good rebounders as well.
But LDDs have zero offence while everyone else can still get lateral quickness higher than LDD -
Re: Dual Archetypes Confirmed... Thoughts? Combinations?
Disagree 100%. If anything, Lockdowns are going to be more valuable than last year due to people having way fewer HOF badges this year. You're turning all those dudes with split archetypes to mush with HOF defensive stopper. Their elite athleticism and strength lets them be very good rebounders as well.
I don't know where you got this, because Lockdowns are the only archetype that can hit 20-25 bars of lateral quickness with pure Defender the only one that can get 25. Playmaker/Defender gets 20 fully maxed out and everyone else is below.Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
Disagree 100%. If anything, Lockdowns are going to be more valuable than last year due to people having way fewer HOF badges this year. You're turning all those dudes with split archetypes to mush with HOF defensive stopper. Their elite athleticism and strength lets them be very good rebounders as well.
I don't know where you got this, because Lockdowns are the only archetype that can hit 20-25 bars of lateral quickness with pure Defender the only one that can get 25. Playmaker/Defender gets 20 fully maxed out and everyone else is below.
So the LDD impotent offence isn't matched by equally poor defence of offensive archetypes.
Compared to 2K17, sacrificing all your offence for defence isn't worth it when everybody else gets defensive stopper and passable defence.Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
I plan on making a 7'3" defending/rebounding center to do the dirty work for my pro am team. I love the fact that I get HOF Rim protector and bruiser. Those two badges and gold defensive stopper should help shut down anybody going with an all-out offensive build who wants to come to the paint.
I'm unsure what my weight should be though. I'm tempted to max it out and just bully everybody in the paint, but I also don't want to be too unbearably slow..
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
Should I make my 7'3 Defending/Rebounding C max weight? I wanted good speed but maybe strength will be more important.Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
I plan on making a 7'3" defending/rebounding center to do the dirty work for my pro am team. I love the fact that I get HOF Rim protector and bruiser. Those two badges and gold defensive stopper should help shut down anybody going with an all-out offensive build who wants to come to the paint.
I'm unsure what my weight should be though. I'm tempted to max it out and just bully everybody in the paint, but I also don't want to be too unbearably slow..
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
Yup. It's crazy how 2k18 made LDD so limited with no offensive power but have all the offensive archetypes a free bronze Defensive Stopper badge.
It's almost like 2k doesn't want people to make the LDD archetypes. 2k themselves not respecting the defensive side of basketball. It's embarrassing.
I could be wrong.Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
The problem with LDD I had was most of their HOF badges just weren't that good. Defensive Stopper and Pick Pocket,Rim Protector,Bruiser were great of course but everything was lackluster to me.
Pick dodger worked sometimes but even when the badges popped up the screen did enough damage to slow me down. Charge card is 100% useless at the park though I guess it's ok in Pro Am. Chase Down Artist is bad because as far as I know, it doesn't provide a speed boost in transition defense or anything to put you in position to get a block.
I just wish they gave me both pick pocket and rim protector to really improve my defensive abilities. I am fine with no offense if I didn't feel that any good playmaker can school me in iso.Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
I wonder what the badges are for a playmaker/3pt shooter.
My friend decided to make a big man so I'm going with a guard.
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
i wouldnt sleep on the post/pass center.
Quickest post center on the game and it comes with brickwall, decent midrange, good ball control, quick enough for defense, good strength it has no real weakness.
because your half playmaking your speed is a problem for other centers then you mix in brick wall on gold.. you can slide to the rim with quickness for an easy dunk, you can body in the paint, you can hit the midrange, heck you can probably have your guard set picks and you control what happens on offense if you really want. You can mix it up so many ways very versatile.
rebounding seems a little weak though but if you make him a big body you have the strength to easily gain position.Last edited by nyk_fatboy; 09-11-2017, 11:18 PM.Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
If only that build got gold dimer
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
Big thing I'm waiting on
But as long as it gets at least silver dimer illl choose it.
If it gets no dimer there's an issue
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