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mkharsh33 NBA 2K13 - ALL-STAR Sliders

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Old 11-27-2012, 01:01 PM   #817
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

Quote:
Originally Posted by trelospektis
something very strange happened. i downloaded the update for the game and the players get tired quicker. anyone has the same issue??? or is just my imagination
Post patch you will need to play on sim or default sliders. Every year post patch new sliders will have to be made.

I played a half with sim sliders.
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Old 11-27-2012, 01:36 PM   #818
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

UPDATE - POST-PATCH - TUESDAY, NOV. 28 - 1:35 pm:

3 updates:

- offensive rebounding both at 54
- take 3 pointers tendency both at 63
- fatigue rate for both at 55

I don't see much difference in the patch other than these 3 items. Feedback valued...we'll see what consensus we get before further changes.

- this is for SET 2 ONLY - everything noted on page 1 - post 1.
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Old 11-27-2012, 02:09 PM   #819
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

Post Patch set 2

Jazz 77 Bucks (Me) 94
FGs 33/89 (37%)- 37/76 (48%)
3's 6/24 (24%)- 3/11 (27%)
FTs 5/6 (83%)- 17/20 (85%)
Dunks 2 2
Fast Break 6 27
PIP 32 36
Assists 19 26
Off Reb 11 7
Def Reb 31 40
Steals 3 3
Blocks 3 2
Fouls 15 9

Notes- Differences- I do used much lower fouls sliders than you do. The rest are your settings.

Thoughts- I thought the game played well enough. I do wonder about steals. I never tally many but the CPU normally gets alot more versus me. I guess i just don't go for steals enough.
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Old 11-27-2012, 03:16 PM   #820
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

I think we're going to also need to address layups (raise by one point?) and steals (not seeing enough)... I was reading over the patch notes a bit ago, and I noticed those were updated. Also, will probably need to raise the cpu pass accuracy by a point or two...that's addressed as well.
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Old 11-27-2012, 04:13 PM   #821
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

Can't wait to dig into this game again. I had set it aside until the patch dropped because it was getting a bit frustrating.

I'll plug in the new settings and post a couple of box scores tonight.
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Old 11-27-2012, 05:25 PM   #822
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

pre patch my cpu opponents were shooting around 43-49%. so pretty realistic. now it seems like the cpu is struggling to shoot 30% after the patch. anyone else getting this?
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Old 11-27-2012, 06:08 PM   #823
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

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Originally Posted by mkharsh33
Thanks, guys... Very humbled and appreciative of your thoughts and prayers. She went back to work today and our kids are handling things very well. Thanks again!

New patch dropped today - we'll now begin the process of seeing what it did and what needs looked at...
welcome back brother, god bless
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Old 11-27-2012, 06:26 PM   #824
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

Played 2 more games today - shooting stats were spot on. What I'm not seeing is enough ability to get around defenders, so I'm lowering CPU *quickness *vertical and *speed each to 40. Also, I'm not seeing enough steals by either the user or cpu. Note more changes to page 1 - post 1.
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