Dual Archetypes Confirmed... Thoughts? Combinations?
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
My anger has subsided. Ended up finding the one good random PG Iv had all week. Dual triple doubles.
Now for me to see 42 straight trash PGs to offset this guy. It’s crazy how fun this game can be with an unselfish PG
This isn’t the Ben Simmons build Btw this is a 6’ 8” ,small forward, sharpshooting shot creator
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
My anger has subsided. Ended up finding the one good random PG Iv had all week. Dual triple doubles.
Now for me to see 42 straight trash PGs to offset this guy. It’s crazy how fun this game can be with an unselfish PG
This isn’t the Ben Simmons build Btw this is a 6’ 8” ,small forward, sharpshooting shot creator
Sent from my iPhone using Operation Sports#1 Laker fan
First Team Defense !!!Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
Playmaking shot creators has to be up there for pg’s. Bunch of yt’s were promoting that build at launch.Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
It's a completely unintended consequence of the devs trying to balance out builds and positions, but this has to have a role to play.Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
What's the prioritization of Playmaker for? Is it to speed boost or have elite passing?
I have the following suggestions If you're okay sacrificing the Playmaker archetype:
Shot Creating Slasher (Primary)
Sharpshooting Slasher (Primary)
Both these builds can run the point and have to be respected on the perimeter and going to the paint as well as at the intermediate range.
I recommend the height between 6ft3 and 6ft7 and weight at default or +/-10
You can see your caps here:
*I suggest these two builds if you're stuck on keeping Playmaker as your Primary:
Shot Creating Playmaker at 6ft4 to 6ft7
Sharpshooting Playmaker between 6ft3 to 6ft7
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I'm leaning towards your Sharp-maker suggestion to help open up passing lanes but I've also been thinking a smaller Pure Playmaker or a large Post-Scoring Playmaker could also work.Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
The game itself mostly punishes players for choosing anything other than a PG or C, with lower-level/worse badges. As an example - a PG pure playmaker gets HoF ankle breaker, but a pure point forward gets HoF break starter instead. It's not even really a decision to make. A pg playmaking shot creator gets HoF ankle breaker, tireless scorer, and difficult shots, a SG doesn't get HoF ankle breaker.
It's a completely unintended consequence of the devs trying to balance out builds and positions, but this has to have a role to play.#1 Laker fan
First Team Defense !!!Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
You wrong all pg dunk tendency is soo low that they cant score inside,if you go with sf then you will dunk the ball more often which mean you are much better scorer.
Wysłane z mojego LG-H525n przy użyciu Tapatalka2k18 fixes
Bigs can cover to much ground on defense(they are too fast)
Late contest on laups matter too much.
Random blocks doing pumpfakes.
Leaning shots for guys who have catch and shoot badge should be removed.Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
Two-way slasher/slashing defender/pure lockdown defender are all great builds if you are on a team that understands how to play offense without being in 5-out or 4-out. I was in a game last week where a two-way slasher scored 60 points. And my pure lockdown defender has had several 30 assist games running PG this month.
Some of the best archetype mixes in this game don't have any sharpshooter in them, but because people are too close-minded/hive-minded and too deadset on playing 5-out/4-out, they won't ever get to see how good some of those non-sharp builds are.
You wrong all pg dunk tendency is soo low that they cant score inside,if you go with sf then you will dunk the ball more often which mean you are much better scorer.
But other PG archetypes like playmaker and sharpshooter rarely dunk due to low dunk tendencies. If I'm playing against either of those two builds, I just bait them into driving, knowing that they probably won't be able to trigger a dunk animation, and that their driving layup rating is so poor they'll probably miss if I can get a good shot contest on their layup attempt.Last edited by jyoung; 01-11-2018, 09:13 PM.Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
I wish defensive stats were higher for two way players . My two way shot creaor’s offense took a huge hit for a minimal gain in defense. I lock up due to IQ but the stats don’t help me don’t much . Not to mention that the sliders are so damn high so it puts defense at another disadvantage.#1 Laker fan
First Team Defense !!!Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
i have a 90 6`4 pg shot creator primary playmaking secondary, i play offline mostly and i figured out that my top keys players ( dif shot, tireless,m mid range deadeye are completely uselessness in my career because the AI almost never give space for pull ups or fades away , in park yes because 3v3 you can create your shots, in a my career game i can have 3-4 pull ups and this is a waste of archetype for my perspective, so i dont know if i wanna make a 6´6 playmaker primary slasher secondary or a 6´7 pure playmaker anyone recommends ?Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
i have a 90 6`4 pg shot creator primary playmaking secondary, i play offline mostly and i figured out that my top keys players ( dif shot, tireless,m mid range deadeye are completely uselessness in my career because the AI almost never give space for pull ups or fades away , in park yes because 3v3 you can create your shots, in a my career game i can have 3-4 pull ups and this is a waste of archetype for my perspective, so i dont know if i wanna make a 6´6 playmaker primary slasher secondary or a 6´7 pure playmaker anyone recommends ?
You'll be OP if you're able to rise the ranks and eventually be able to speed boost.
Sent from my SGH-I337M using Tapatalkhow could I lose? im playing by my own rules..Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
i have a 90 6`4 pg shot creator primary playmaking secondary, i play offline mostly and i figured out that my top keys players ( dif shot, tireless,m mid range deadeye are completely uselessness in my career because the AI almost never give space for pull ups or fades away , in park yes because 3v3 you can create your shots, in a my career game i can have 3-4 pull ups and this is a waste of archetype for my perspective, so i dont know if i wanna make a 6´6 playmaker primary slasher secondary or a 6´7 pure playmaker anyone recommends ?
Failing that, the slashing playmaker is a bad build all round imo. You don't get contact dunks and it kills too much of the slasher to be worthwhile. I also have a 6'6 pure playmaker and he's my favourite player build of everyone I've created this year, but if you're struggling to get by your man, then you may have the same problem with this build, but it's made worse for a pure playmaker, because the scoring/scoring badges are a lot worse.
I do have a pure slasher and maybe this could be the build for you as you can often bully your way past your man, rather than having to beat him.
If you still want to make a slashing playmaker, I'd go 6'8 to still get 86 ball control.Comment
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
I'd go 6ft6 but male slashing Primary and playmaking Secondary. Your finishing ability will be much better and Damm near unstoppable in My Career even on HOF.
You'll be OP if you're able to rise the ranks and eventually be able to speed boost.
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Re: Dual Archetypes Confirmed... Thoughts? Combinations?
I'd go 6ft6 but male slashing Primary and playmaking Secondary. Your finishing ability will be much better and Damm near unstoppable in My Career even on HOF.
You'll be OP if you're able to rise the ranks and eventually be able to speed boost.
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