Dual Archetypes Confirmed... Thoughts? Combinations?

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  • Rockie_Fresh88
    Lockdown Defender
    • Oct 2011
    • 9621

    #2566
    Re: Dual Archetypes Confirmed... Thoughts? Combinations?

    Originally posted by Housh123
    I’d like to see a graph of what position has the most users



    In past 2ks it didn’t seem like there were so many trash point guards


    Sent from my iPhone using Operation Sports
    Every one is either a point guard or 7’3 center . SG-PFs really don’t get a lot of attention . The PF position is just dead in this game almost no advantage there over big centers.
    #1 Laker fan
    First Team Defense !!!

    Comment

    • Housh123
      Banned
      • Jan 2011
      • 1173

      #2567
      Re: Dual Archetypes Confirmed... Thoughts? Combinations?

      My anger has subsided. Ended up finding the one good random PG Iv had all week. Dual triple doubles.


      Now for me to see 42 straight trash PGs to offset this guy. It’s crazy how fun this game can be with an unselfish PG

      This isn’t the Ben Simmons build Btw this is a 6’ 8” , small forward, sharpshooting shot creator


      Sent from my iPhone using Operation Sports

      Comment

      • Rockie_Fresh88
        Lockdown Defender
        • Oct 2011
        • 9621

        #2568
        Re: Dual Archetypes Confirmed... Thoughts? Combinations?

        Originally posted by Housh123
        My anger has subsided. Ended up finding the one good random PG Iv had all week. Dual triple doubles.


        Now for me to see 42 straight trash PGs to offset this guy. It’s crazy how fun this game can be with an unselfish PG

        This isn’t the Ben Simmons build Btw this is a 6’ 8” , small forward, sharpshooting shot creator


        Sent from my iPhone using Operation Sports
        Those dudes on the other team smh . Good stuff though
        #1 Laker fan
        First Team Defense !!!

        Comment

        • loso_34
          MVP
          • Jul 2010
          • 1346

          #2569
          Re: Dual Archetypes Confirmed... Thoughts? Combinations?

          Originally posted by Housh123
          I’d like to see a graph of what position has the most users



          In past 2ks it didn’t seem like there were so many trash point guards


          Sent from my iPhone using Operation Sports
          Playmaking shot creators has to be up there for pg’s. Bunch of yt’s were promoting that build at launch.

          Comment

          • Yesh2kdone
            Banned
            • Feb 2015
            • 1412

            #2570
            Re: Dual Archetypes Confirmed... Thoughts? Combinations?

            Originally posted by Housh123
            I’d like to see a graph of what position has the most users



            In past 2ks it didn’t seem like there were so many trash point guards


            Sent from my iPhone using Operation Sports
            The game itself mostly punishes players for choosing anything other than a PG or C, with lower-level/worse badges. As an example - a PG pure playmaker gets HoF ankle breaker, but a pure point forward gets HoF break starter instead. It's not even really a decision to make. A pg playmaking shot creator gets HoF ankle breaker, tireless scorer, and difficult shots, a SG doesn't get HoF ankle breaker.

            It's a completely unintended consequence of the devs trying to balance out builds and positions, but this has to have a role to play.

            Comment

            • nba2kpdx
              Rookie
              • Feb 2014
              • 256

              #2571
              Re: Dual Archetypes Confirmed... Thoughts? Combinations?

              Originally posted by hanzsomehanz
              What's the prioritization of Playmaker for? Is it to speed boost or have elite passing?

              I have the following suggestions If you're okay sacrificing the Playmaker archetype:

              Shot Creating Slasher (Primary)

              Sharpshooting Slasher (Primary)

              Both these builds can run the point and have to be respected on the perimeter and going to the paint as well as at the intermediate range.

              I recommend the height between 6ft3 and 6ft7 and weight at default or +/-10

              You can see your caps here:



              *I suggest these two builds if you're stuck on keeping Playmaker as your Primary:

              Shot Creating Playmaker at 6ft4 to 6ft7

              Sharpshooting Playmaker between 6ft3 to 6ft7

              Sent from my SGH-I337M using Tapatalk
              Playmaking primary is for variety. I have a SC-Slasher SF and a Pure Sharp PG but nobody who can elite dribble or speed boost. I don't really need another scorer.

              I'm leaning towards your Sharp-maker suggestion to help open up passing lanes but I've also been thinking a smaller Pure Playmaker or a large Post-Scoring Playmaker could also work.

              Comment

              • Rockie_Fresh88
                Lockdown Defender
                • Oct 2011
                • 9621

                #2572
                Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                Originally posted by Yesh2k
                The game itself mostly punishes players for choosing anything other than a PG or C, with lower-level/worse badges. As an example - a PG pure playmaker gets HoF ankle breaker, but a pure point forward gets HoF break starter instead. It's not even really a decision to make. A pg playmaking shot creator gets HoF ankle breaker, tireless scorer, and difficult shots, a SG doesn't get HoF ankle breaker.

                It's a completely unintended consequence of the devs trying to balance out builds and positions, but this has to have a role to play.
                Another example is at center . Two way post scorers get rim protector gold at center but silver at PF. Center post scoring rim protectors get it HOF but OFs get it gold.
                #1 Laker fan
                First Team Defense !!!

                Comment

                • Thetruth9012
                  MVP
                  • Oct 2013
                  • 1287

                  #2573
                  Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                  You wrong all pg dunk tendency is soo low that they cant score inside,if you go with sf then you will dunk the ball more often which mean you are much better scorer.

                  Wysłane z mojego LG-H525n przy użyciu Tapatalka
                  2k18 fixes

                  Bigs can cover to much ground on defense(they are too fast)

                  Late contest on laups matter too much.

                  Random blocks doing pumpfakes.

                  Leaning shots for guys who have catch and shoot badge should be removed.

                  Comment

                  • jyoung
                    Hall Of Fame
                    • Dec 2006
                    • 11132

                    #2574
                    Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                    Originally posted by franzis
                    This game, the only real defense is bump steals and blocks off pump fakes lol which is why I'd never make a defender... The best defense in this game is better offense.
                    The sharpshooting defender that everyone makes is a bad build with mediocre defensive stats. Those two archetypes just don't mix well together, but people continue to do it, anyway, because they don't know how to play any other offense besides 5-out or 4-out.

                    Two-way slasher/slashing defender/pure lockdown defender are all great builds if you are on a team that understands how to play offense without being in 5-out or 4-out. I was in a game last week where a two-way slasher scored 60 points. And my pure lockdown defender has had several 30 assist games running PG this month.

                    Some of the best archetype mixes in this game don't have any sharpshooter in them, but because people are too close-minded/hive-minded and too deadset on playing 5-out/4-out, they won't ever get to see how good some of those non-sharp builds are.

                    You wrong all pg dunk tendency is soo low that they cant score inside,if you go with sf then you will dunk the ball more often which mean you are much better scorer.
                    My experiences this year have lead me to believe that the shot creator PGs and slasher PGs do get high enough dunk tendency ratings to consistently trigger dunk animations.

                    But other PG archetypes like playmaker and sharpshooter rarely dunk due to low dunk tendencies. If I'm playing against either of those two builds, I just bait them into driving, knowing that they probably won't be able to trigger a dunk animation, and that their driving layup rating is so poor they'll probably miss if I can get a good shot contest on their layup attempt.
                    Last edited by jyoung; 01-11-2018, 09:13 PM.

                    Comment

                    • Rockie_Fresh88
                      Lockdown Defender
                      • Oct 2011
                      • 9621

                      #2575
                      Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                      I wish defensive stats were higher for two way players . My two way shot creaor’s offense took a huge hit for a minimal gain in defense. I lock up due to IQ but the stats don’t help me don’t much . Not to mention that the sliders are so damn high so it puts defense at another disadvantage.
                      #1 Laker fan
                      First Team Defense !!!

                      Comment

                      • nico_lomo
                        Rookie
                        • Sep 2016
                        • 103

                        #2576
                        Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                        i have a 90 6`4 pg shot creator primary playmaking secondary, i play offline mostly and i figured out that my top keys players ( dif shot, tireless,m mid range deadeye are completely uselessness in my career because the AI almost never give space for pull ups or fades away , in park yes because 3v3 you can create your shots, in a my career game i can have 3-4 pull ups and this is a waste of archetype for my perspective, so i dont know if i wanna make a 6´6 playmaker primary slasher secondary or a 6´7 pure playmaker anyone recommends ?

                        Comment

                        • hanzsomehanz
                          MVP
                          • Oct 2009
                          • 3275

                          #2577
                          Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                          Originally posted by nico_lomo
                          i have a 90 6`4 pg shot creator primary playmaking secondary, i play offline mostly and i figured out that my top keys players ( dif shot, tireless,m mid range deadeye are completely uselessness in my career because the AI almost never give space for pull ups or fades away , in park yes because 3v3 you can create your shots, in a my career game i can have 3-4 pull ups and this is a waste of archetype for my perspective, so i dont know if i wanna make a 6´6 playmaker primary slasher secondary or a 6´7 pure playmaker anyone recommends ?
                          I'd go 6ft6 but male slashing Primary and playmaking Secondary. Your finishing ability will be much better and Damm near unstoppable in My Career even on HOF.

                          You'll be OP if you're able to rise the ranks and eventually be able to speed boost.

                          Sent from my SGH-I337M using Tapatalk
                          how could I lose? im playing by my own rules..

                          Comment

                          • Yesh2kdone
                            Banned
                            • Feb 2015
                            • 1412

                            #2578
                            Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                            Originally posted by nico_lomo
                            i have a 90 6`4 pg shot creator primary playmaking secondary, i play offline mostly and i figured out that my top keys players ( dif shot, tireless,m mid range deadeye are completely uselessness in my career because the AI almost never give space for pull ups or fades away , in park yes because 3v3 you can create your shots, in a my career game i can have 3-4 pull ups and this is a waste of archetype for my perspective, so i dont know if i wanna make a 6´6 playmaker primary slasher secondary or a 6´7 pure playmaker anyone recommends ?
                            The CPU defenders aren't that hard to get past this year. Play 5 out, and a well timed BtB pro 5 will get you by your man with a free throw line pull-up available every time if you want it. Let me know if you don't understand and I'll record a clip to show you what I mean. You also need to grind the badges with that build. I have it too but at 6'7, and I couldn't hit a pull up to save my life when I first started using him, but now he has difficult shots on gold, he's a different player.

                            Failing that, the slashing playmaker is a bad build all round imo. You don't get contact dunks and it kills too much of the slasher to be worthwhile. I also have a 6'6 pure playmaker and he's my favourite player build of everyone I've created this year, but if you're struggling to get by your man, then you may have the same problem with this build, but it's made worse for a pure playmaker, because the scoring/scoring badges are a lot worse.

                            I do have a pure slasher and maybe this could be the build for you as you can often bully your way past your man, rather than having to beat him.

                            If you still want to make a slashing playmaker, I'd go 6'8 to still get 86 ball control.

                            Comment

                            • Yesh2kdone
                              Banned
                              • Feb 2015
                              • 1412

                              #2579
                              Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                              Originally posted by hanzsomehanz
                              I'd go 6ft6 but male slashing Primary and playmaking Secondary. Your finishing ability will be much better and Damm near unstoppable in My Career even on HOF.

                              You'll be OP if you're able to rise the ranks and eventually be able to speed boost.

                              Sent from my SGH-I337M using Tapatalk
                              Only 6'4 height on that build lets you speed boost.

                              Comment

                              • Foldzy
                                MVP
                                • Oct 2014
                                • 1627

                                #2580
                                Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                                Originally posted by hanzsomehanz
                                I'd go 6ft6 but male slashing Primary and playmaking Secondary. Your finishing ability will be much better and Damm near unstoppable in My Career even on HOF.

                                You'll be OP if you're able to rise the ranks and eventually be able to speed boost.

                                Sent from my SGH-I337M using Tapatalk
                                You can't speedboost with that build at 6'6". 6'4" is the max if you wanna speedboost

                                Comment

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