Yep, agreed, though we've been having closer games recently, so it is probably a matter of time before one of these doesn't go our way. At least we shot well despite having a terrible effort defensively.
Cool! I will have to catch up; I am a bit behind at the moment!
Deuce is correct. I use OS' graphics, and the forms can be found here:
Nothing too complicated. Very useful tool as I do not know much HTML!
Yeah, I play a pretty fast tempo, so the scores can get pretty high. You could probably get a little more "normal" scores with 16-18 minute half lengths, but I am a sucker for realistic minutes per game numbers (among other stats). And our scores aren't out of line with some of the fast-paced teams we've seen over the years (90s UNLV for example, or even last year's UCLA Bruins).
I also figure that since I typically have the most talented team in any given game, if I can maximize possessions, I can probably maximize my team's chances at winning, since you'll get a more "even" dice roll over more possessions compared to less, on average, if that makes sense. Of course, that won't be the case if they're bad shots, but if I have an open shot early in the shot clock, I am going to take it, and I generally do not waste a lot of time before getting into my plays unless I am protecting a lead.
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