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Jistics 2005 MVP All-Star Sliders

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Old 03-04-2005, 08:55 PM   #121
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Re: Jistics 2005 MVP All-Star Sliders

Had a couple of great games with the sliders (slightly modified). 5-4 ANA(me)-BOS in 13 innings. I had game tying HR in the ninth with Beltre against Hoffman (fantasy draft). Just before, I lost 8-5 against the CWS. They were up 5-1 after I allowed a Grand Slam. Got even in the 8th, drawing a couple of walks with the bases loaded. Then I gave them back the lead when in the bottom of the inning. I'm loving it, it feels so real. I have pitcher fatigue at (-6) for user and the ratio fatigue/pitch count looks perfect both for starters and relievers. I just think the CPU is a little too patient sometimes with their pitchers, but aside from that I don't see myself changing anything right now.
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Old 03-05-2005, 01:04 AM   #122
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Re: Jistics 2005 MVP All-Star Sliders

Jistic the CPU threw about 4-6 walks in my last game which I lost 3-1. I didn't throw any walks but I think that is because I'm throwing in the strike zone too much. They are getting lots of hits off me, I think thats the reason.
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Old 03-05-2005, 02:23 PM   #123
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Re: Jistics 2005 MVP All-Star Sliders

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Originally Posted by headrulz101
Jistic the CPU threw about 4-6 walks in my last game which I lost 3-1. I didn't throw any walks but I think that is because I'm throwing in the strike zone too much. They are getting lots of hits off me, I think thats the reason.
Yep, you're right about that. I do have some new pitching sliders that I'm gonna test a little bit more now that I have some time. I might have something to post later.
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Old 03-05-2005, 02:24 PM   #124
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Re: Jistics 2005 MVP All-Star Sliders

Quote:
Originally Posted by Kronik
Oh man, you the nail in the head with that. I started not using the analog stick to hit anymore because it seems hitting is so hard this year. I hit so many popups and lined shots at INF's all the time.

BTW, I don't know if you caught my question. I rarely take many pitches but I found that I am being walked A LOT with the V2 sliders. 8 BB's with Schmidt pitching. Anything I can change and by how much?

Also, is it supposed to be really hard to turn double plays this year because my success rate at that is really low even on sharp grounders right at the SS.
If you're being walked too much, you can lower the CPU ball frequency. That will help. Also, double plays are fine for me. I've turned many. Just make sure youre 'pre-loading' your throws!
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Old 03-05-2005, 02:47 PM   #125
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Re: Jistics 2005 MVP All-Star Sliders

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Originally Posted by Jistic
Yep, you're right about that. I do have some new pitching sliders that I'm gonna test a little bit more now that I have some time. I might have something to post later.
Yea man, tell me your changes that you make, I'm lovin these sliders.
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Old 03-05-2005, 09:01 PM   #126
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Re: Jistics 2005 MVP All-Star Sliders

jistic, how's it going with the new pitching adjustments? i hardly ever walk anyone with my pitcher(1 a game if i'm lucky), so i don't know how your going to fix that, whether its cpu taking more balls, or making it harder to pitch w/ the pitch meter, or pitcher control. but whatever just letting you know my feedback, can't wait till the next one you put out!!
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Old 03-05-2005, 09:11 PM   #127
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Re: Jistics 2005 MVP All-Star Sliders

I would think you would either have to raise the meter difficulty and/or make the CPU hit you harder so you are inclined to throw more balls. I haven't been walking anyone of late either since i got used to the meter going faster but have been getting rocked a few times (meaning i should have thrown more balls) .

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Old 03-05-2005, 09:26 PM   #128
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Re: Jistics 2005 MVP All-Star Sliders

Ok here is the latest I'm using. This isn't really a major change. Just some messing with a few things. I just walked the CPU 5 times my last game and I'm using vibration ON with no cursor at all. I love it. Here ya go...

Quote:
Jistics All-Star Level Sliders V.2.1

Game Options
Fielding: Manual
Strike Zone: Off
Hot/Cold Zones: Fade
Pitch Cursor: Off (Fade if you're really having problems)
Hitters Eye: On
Catch Circle Assist: On
Variable Strike Zone, 'Stuff', and Blown Calls: On
Vibration: On if you use no cursor/OFF if you use 'Fade' with cursor.

Gameplay Tuning
User Pitch Meter Difficulty: -37
Pitch Speed: 0
CPU Pitcher Ball Rate: 17
User Pitcher Fatigue: -15 *Changed
CPU Pitcher Fatigue: 6
User Pitch Control: -45 *Changed
CPU Pitch Control: -50 * Changed
Bullpen Fatigue Rate: 0
Bullpen Fatigue Grace: 0
User Batting Contact: 40 *Changed
CPU Batting Contact: -10
User Batting Power: 20
CPU Batting Power: -28
User Bunting Ability: 0
CPU Bunting Ability: -8
User Foul Ball Frequency: 50
CPU Foul Ball Frequency: 50
CPU Swing Frequency: -33
User OF Speed (Manual): 8
CPU OF Speed: 0
User IF Speed (Manual): 5
CPU IF Speed: -8
User Throw Speed: 10
CPU Throw Speed: 0
User Throw Accuracy: -15
CPU Throw Accuracy: -23
User Catch Errors: 20
CPU Catch Errors: 40
User Dive Difficulty: 0
CPU Catch Effort: -10
User Baserunning Speed: 0
CPU Baserunning Speed: 0
User Runner Aggression: 0
CPU Runner Aggression: -10
User Runner Steal Speed: 4
CPU Runner Steal Speed: -8
User Runner Steal Delay: -8
CPU Runner Steal Delay: 5
CPU Steal Rate: 5 *Changed
Runner Injury Frequency: 0
Pitcher Injury Frequency: 0
Batter Injury Frequency: 0
Fielder Injury Frequency: 0
Pitching MG Difference: 0
That's it really. If you play cursor off but have problems, go ahead and turn vibration on. I still walked a ton of guys with it on. I'm seeing the CPU steal a little TOO much so I lowered that. And yes I raised the hell out of Human contact, but it doesn't seem to do much. The biggest change was lowering HUman pitcher fatigue and lowering the control just a touch. I messed with the meter but ya know what, I like it where it is. Gonna play these for a good long while now. In order to really test them I need to change NOTHING and play a TON of games.

Feedback appreciated.
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Last edited by Jistic; 03-05-2005 at 09:33 PM.
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