Please turn the help defense, and cutter help defense back to were it was on release

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  • Luke Skywalker
    Pro
    • Dec 2014
    • 917

    #301
    Re: Please turn the help defense, and cutter help defense back to were it was on rele

    Originally posted by AIRJ23
    Just to be clear, what’s the difference between jump shot strength & gather in the defensive settings?

    Gonna try turning both down to 40 on the User side to see if I can start making ANY contested jump shots.
    Eccentric has a whole thread in the slider section regarding both. Czar has videos on YouTube.

    Comment

    • mascherano222
      Rookie
      • Sep 2021
      • 17

      #302
      Re: Please turn the help defense, and cutter help defense back to were it was on rele

      Originally posted by VictorMG
      That's a shame IMO. There are guys who get double-teams IRL without having a mismatch advantage, so to see no doubles even with a mismatch is discouraging.
      I really can't understand why something this fundamental is being overlooked. Ruins the game for me.

      M2102J20SG cihazımdan Tapatalk kullanılarak gönderildi

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      • The 24th Letter
        ERA
        • Oct 2007
        • 39373

        #303
        Re: Please turn the help defense, and cutter help defense back to were it was on rele

        Originally posted by VictorMG
        That's a shame IMO. There are guys who get double-teams IRL without having a mismatch advantage, so to see no doubles even with a mismatch is discouraging.
        It's one of those game/real life things...

        The way the floor is spread now, and with the lack of 1 on 1 post play....straight up double teams rarely happen. Most teams are content to take their chances on post ups that aren't Embid and a few others..but I understand the complaint. There should be some situations.

        2K21's double teams seemed to be strictly number related. Tim Duncan would get doubled when posting up Karl Malone all game...it was annoying.



        Sent from my SM-G781U using Tapatalk

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        • vannwolfhawk
          MVP
          • Jun 2009
          • 3412

          #304
          Re: Please turn the help defense, and cutter help defense back to were it was on rele

          So, last night I was playing and once again I saw 0 help on PNR’s. The the same thing happened this morning. 0 help. I manually quit the game and restarted it and came back in and I now am seeing help again like yesterday. I’m not sure why that is happening and if it’s causing this for others as well? But it’s worth a shot. It might be why we have differing views of broke and it’s working fine.
          Basketball Playbooks
          http://www.nextplayhoops.com

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          • vannwolfhawk
            MVP
            • Jun 2009
            • 3412

            #305
            Re: Please turn the help defense, and cutter help defense back to were it was on rele

            Originally posted by alabamarob
            I agree with the hedge defender. There is to much focus on the ballhandler. It is hell to get a floater off in this game. Even though, I think the pnr defense is in a good place the fact I can rarely get off a floater is a problem. Hopefully Czar can add some variety in the hedge defender.
            The floaters are beautiful in this game and the best they have ever been IMO. But if there was proper drop coverage it could open the floater game up like irl. The big should drop down and not hedge it. This would also help with not needing to send help as much and rotations for cpu. As is now I use a ton of floaters on ISO’s but can’t really use them at all on PNR’s as is. But I got Trey young cpu killing me with the floaters lol
            Basketball Playbooks
            http://www.nextplayhoops.com

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            • The 24th Letter
              ERA
              • Oct 2007
              • 39373

              #306
              Re: Please turn the help defense, and cutter help defense back to were it was on rele

              Originally posted by vannwolfhawk
              The floaters are beautiful in this game and the best they have ever been IMO. But if there was proper drop coverage it could open the floater game up like irl. The big should drop down and not hedge it. This would also help with not needing to send help as much and rotations for cpu. As is now I use a ton of floaters on ISO’s but can’t really use them at all on PNR’s as is. But I got Trey young cpu killing me with the floaters lol
              Definitely some nice floaters man. There are guards in Rec that have mastered it and really use it as a weapon. I definitely wish they were more accessible USER/CPU .

              I did get this nice one as Donaldson came over to draw a charge, lol



              This was also a nice play. I like how you can roast the centers more easily now. Someone forgot to tell the Mavs there isn't any help, lol





              Sent from my SM-G781U using Tapatalk

              Comment

              • kwabalicious
                Pro
                • Aug 2009
                • 639

                #307
                Re: Please turn the help defense, and cutter help defense back to were it was on rele

                Help defense was working very well for me a couple days ago for like a day. Now it is just as bad as it was several days ago or even worse. No help on the roll man. No help on drives. Occasional strongside help but this isn't the kind of help we even want.

                I would be playing this game for hours a day but I can't play it right now. Begging for them to turn the real help defense rotations back on instead of whatever crap they have right now.

                Why is this so hard? 2ks been making basketball games for 20+ years and still doesn't understand basic help defense? Even when they get it mostly right like this year they think they're doing it wrong and nuke it.
                Last edited by kwabalicious; 10-06-2021, 02:57 PM.

                Comment

                • jeebs9
                  Fear is the Unknown
                  • Oct 2008
                  • 47568

                  #308
                  Re: Please turn the help defense, and cutter help defense back to were it was on rele

                  Originally posted by vannwolfhawk
                  The floaters are beautiful in this game and the best they have ever been IMO. But if there was proper drop coverage it could open the floater game up like irl. The big should drop down and not hedge it. This would also help with not needing to send help as much and rotations for cpu. As is now I use a ton of floaters on ISO’s but can’t really use them at all on PNR’s as is. But I got Trey young cpu killing me with the floaters lol
                  Nail on the head right here. Drop coverage is terrible. Manual I can get it to work. But it's terrible.
                  Hands Down....Man Down - 2k9 memories
                  http://www.youtube.com/watch?v=4IHP_5GUBQo

                  Comment

                  • Reddcheese
                    Rookie
                    • Oct 2012
                    • 73

                    #309
                    Re: Please turn the help defense, and cutter help defense back to were it was on rele

                    Just hopped on my PS5 and was seeing no help D. So strange people are seeing different things.

                    I feel like there must be some epic ideological P&R war going down at 2k HQ pitting the forces of Sim against the malevolent casual community. I can't imagine Czar sticking around too long if they scrap his masterpiece. That would be so disheartening.

                    If not an epic war maybe they're just testing things and looking to see community reactions. Still hoping this thread wins out and we get some defense back.

                    Comment

                    • EccentricMeat
                      MVP
                      • Aug 2011
                      • 3240

                      #310
                      Re: Please turn the help defense, and cutter help defense back to were it was on rele

                      Originally posted by vannwolfhawk
                      Yes, should have stated this as well in a previous post.

                      You can accomplish in 2 ways. Shot coverage and defensive strength whether you want contested shots to be tougher or easier…

                      Eccentric, what system are you on?

                      I’m on PS5, you?

                      I’m really interested in testing how the new Shot Coverage can be utilized with higher defense strength settings. I’ve always felt the game played better and triggered more animations with higher defense sliders, but the negative effects on shooting percentage were always untenable. Now we should be able to get the best of both worlds.
                      My Slider Threads
                      NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                      The "Movement" Sliders Explained
                      The "Defense" Sliders Explained

                      Comment

                      • AIRJ23
                        MVP
                        • Apr 2021
                        • 2804

                        #311
                        Re: Please turn the help defense, and cutter help defense back to were it was on rele

                        Originally posted by EccentricMeat
                        I’m on PS5, you?

                        I’m really interested in testing how the new Shot Coverage can be utilized with higher defense strength settings. I’ve always felt the game played better and triggered more animations with higher defense sliders, but the negative effects on shooting percentage were always untenable. Now we should be able to get the best of both worlds.
                        That’s what’s confusing me. It would seem the new shot coverage/coverage sliders in the shooting section would do the same thing as the jump shot defense strength settings?

                        Comment

                        • vannwolfhawk
                          MVP
                          • Jun 2009
                          • 3412

                          #312
                          Re: Please turn the help defense, and cutter help defense back to were it was on rele

                          Originally posted by EccentricMeat
                          I’m on PS5, you?

                          I’m really interested in testing how the new Shot Coverage can be utilized with higher defense strength settings. I’ve always felt the game played better and triggered more animations with higher defense sliders, but the negative effects on shooting percentage were always untenable. Now we should be able to get the best of both worlds.
                          Originally posted by AIRJ23
                          That’s what’s confusing me. It would seem the new shot coverage/coverage sliders in the shooting section would do the same thing as the jump shot defense strength settings?
                          Xbox X

                          I think it’s a combo of all 4 of these and balancing them.

                          Help D Strength
                          Shot Coverage Impact
                          Jump Shot Defense Strength (Gather)
                          Jump Shot Defense Strength (Release)

                          I highly suggest looking at eccentrics signature and the 3 threads he has below his post. The best way to tell is by keeping shot feedback on for both user and cpu. Then you can see the effects and balance from there. It’s great we now have all these options to dial it in.
                          Basketball Playbooks
                          http://www.nextplayhoops.com

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                          • AIRJ23
                            MVP
                            • Apr 2021
                            • 2804

                            #313
                            Re: Please turn the help defense, and cutter help defense back to were it was on rele

                            Originally posted by vannwolfhawk
                            Xbox X

                            I think it’s a combo of all 4 of these and balancing them.

                            Help D Strength
                            Shot Coverage Impact
                            Jump Shot Defense Strength (Gather)
                            Jump Shot Defense Strength (Release)

                            I highly suggest looking at eccentrics signature and the 3 threads he has below his post. The best way to tell is by keeping shot feedback on for both user and cpu. Then you can see the effects and balance from there. It’s great we now have all these options to dial it in.
                            Re: Help D strength, this is obviously a setting that controls the *strength of the help D the game provides* and doesn’t actually provide MORE help D, correct?

                            Comment

                            • Smirkin Dirk
                              All Star
                              • Oct 2008
                              • 5179

                              #314
                              Re: Please turn the help defense, and cutter help defense back to were it was on rele

                              I do like how smaller defenders will register less contest. That was in a few years back and I think it was missing in 19 and 20.
                              2022 'Plug and play' sim roster (XBX)

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                              • vannwolfhawk
                                MVP
                                • Jun 2009
                                • 3412

                                #315
                                Re: Please turn the help defense, and cutter help defense back to were it was on rele

                                Originally posted by AIRJ23
                                Re: Help D strength, this is obviously a setting that controls the *strength of the help D the game provides* and doesn’t actually provide MORE help D, correct?
                                Yes it doesn’t provide more help d. That’s the coaching gameplan / coaching slider / help defense (sets how often players will help out on defense).

                                If I’m not mistaken (and refer to eccentrics research here), but from my understanding and from tweaking it’s also determines how close defender is and contests. If there is a defender, help close it will register contested the higher you go. So if your help comes it plays more of a factor.

                                For example with it low and I go and shoot a stepback and create a ton of space from the on ball defender I’m open but let’s say that I ended up right by a cpu off ball defender it’s still open. At higher numbers it’s the opposite. At least that’s what I have noticed as far as in shot feedback when testing it. Hope that makes sense?
                                Basketball Playbooks
                                http://www.nextplayhoops.com

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