In our online league, for the better players, basically every wide open shot is a green. 3pt percentages on superstar sliders are through the roofs, with most teams shooting above 40 % and some players shooting 60 % or even above 70 %! Shooting this year is way too easy. Non greens are not falling but greens are much easier to get.
Please turn the help defense, and cutter help defense back to were it was on release
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
In our online league, for the better players, basically every wide open shot is a green. 3pt percentages on superstar sliders are through the roofs, with most teams shooting above 40 % and some players shooting 60 % or even above 70 %! Shooting this year is way too easy. Non greens are not falling but greens are much easier to get. -
Re: Please turn the help defense, and cutter help defense back to were it was on rele
Bought 2k22 on last gen about a week ago and I'm already about to give up on it. Team defense is absolutely non-existant. Guys get beat off the dribble and no help comes. Somebody sets a back pick and the hedge defender just stands there as the guy waltzes into the paint for an easy dunk. Guards get matched up with centers in the paint and no double comes. Players die on screens and the hedge guy let's the ball handler go right by because he's glued to a non scorer on the roll.
Defensive coaching settings don't work. I have help defense at 100. Players switch pick and roll even if I have it set to over/drop. Guys stick on the perimeter even if I have them set to gap or "leave him". If I have them set to "pre rotate", the weak side help still makes a move towards the shooter instead of having one foot in the paint. Basically all of these settings are pointless.
I should note, I'm playing CPU vs CPU games only but i just watched a half where I saw exactly three instances of help defense, and two of them resulted in kick out threes, which was great! But that's nice looking defense approximately 3% of the time, which is unacceptable.
I'm not here to just complain, but I had planned on doing global coaching, playbook and roster edits but I can't even get started because this game shows no semblance of NBA team defense, which is a pinnacle of the modern league.
Sent from my SM-G975U using TapatalkGO FALCONS!
Originally posted by TweegIn all of the pre release CCM news people like Looman kept saying, "You might see a guy like Kurt Warner come out of retirement. Anything can happen."
He should have said "You will see Kurt Warner come out of retirement. That's about it."Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Yea I gave up too. D was good in the beginning but was changed. I’ve personally gone back to 17 pc(because I relocate several teams and pc has no limit like consoles).Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Is it just because this game is tuned for park/MyPlayer gamer types and not basketball fans?
Sent from my SM-G975U using TapatalkLast edited by tarantism; 11-19-2021, 02:03 PM.GO FALCONS!
Originally posted by TweegIn all of the pre release CCM news people like Looman kept saying, "You might see a guy like Kurt Warner come out of retirement. Anything can happen."
He should have said "You will see Kurt Warner come out of retirement. That's about it."Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Bought 2k22 on last gen about a week ago and I'm already about to give up on it. Team defense is absolutely non-existant. Guys get beat off the dribble and no help comes. Somebody sets a back pick and the hedge defender just stands there as the guy waltzes into the paint for an easy dunk. Guards get matched up with centers in the paint and no double comes. Players die on screens and the hedge guy let's the ball handler go right by because he's glued to a non scorer on the roll.
Defensive coaching settings don't work. I have help defense at 100. Players switch pick and roll even if I have it set to over/drop. Guys stick on the perimeter even if I have them set to gap or "leave him". If I have them set to "pre rotate", the weak side help still makes a move towards the shooter instead of having one foot in the paint. Basically all of these settings are pointless.
I should note, I'm playing CPU vs CPU games only but i just watched a half where I saw exactly three instances of help defense, and two of them resulted in kick out threes, which was great! But that's nice looking defense approximately 3% of the time, which is unacceptable.
I'm not here to just complain, but I had planned on doing global coaching, playbook and roster edits but I can't even get started because this game shows no semblance of NBA team defense, which is a pinnacle of the modern league.
Sent from my SM-G975U using Tapatalk
If you were planning on doing global roster edits along with sliders you can get team defense in a pretty good spot IMO
Sent from my iPhone using Operation SportsComment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
I agree, and it's been bugging the hell outta me re: shot meter. I went back and played and 2K20 (maybe it was 19) and the meter was much better. Maybe it's because that meter you had to fill up to the top whereas this year there's a sweet spot. I also feel like it pops up late maybe but there's definitely something about it throwing me off.
I believe in previous 2K games, at least on PS4 and Xbox One, it only stayed on one side and it trained us to look on that one side. The left side I believe. With this meter you have to pay attention to the side of the court you are on in 2K cam. I don't know about the other camera angles. If you have a fast jump shot, and you don't know it pops up on either side, it can get very frustrating.
Edit: Never mind. The meter did pop up on both sides in previous 2K games. My bad. But I get what you are saying because it took me some time to get used to it for some reason. Possibly the release being a line instead of filling it to the top.Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
One thing I've noticed - contact animations on screens don't trigger correctly. Often times the on ball defender either slides or runs in place but never actually triggers the animation, which may be the culprit for the help not coming. I've tried to mess around with the contact sensitivity and strength global sliders but any combo of either between 0 and 100 doesn't seem to do anything. This is the main reason the back picks are so effective. The paint defender never recognizes that the player defending the cutter is beaten because a screen animation never triggers. It happens almost every time. When the animation does trigger - usually in an on ball pick situation - the help seems to work far more effectively.
I've also noticed that weakside help DOES come, it just starts to move towards the hoop once the offensive player is already at the rim. Usually what I've seen is the defender takes one step towards the corner when the offensive player gets into the lane, effectively taking himself out of help position, and then runs towards the hoop and usually arrives near the paint as the shot goes off.
I've also been experiencing something weird where paint defenders initially back wayyy off to under the basket when a player is in post/floater range and then they recover and body up after that. Weird.
I have defensive adaptive coaching set to off. I set the defensive settings at the start of the game but none of the help defense or pick and roll coverages seem to trigger. I'm going to mess with the coach tendencies in the roster editor next, starting with setting every team to "protect the paint" to see if that makes any difference. So far none of the logical solutions have helped.Last edited by tarantism; 11-19-2021, 04:34 PM.GO FALCONS!
Originally posted by TweegIn all of the pre release CCM news people like Looman kept saying, "You might see a guy like Kurt Warner come out of retirement. Anything can happen."
He should have said "You will see Kurt Warner come out of retirement. That's about it."Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
In MyNBA, before I play the computer. I make sure their line-up/gameplan is comparable to mine. I started doing this because the Miami Heat thought it was okay to put PJ Tucker in at Center against Hassan Whiteside. Yeah…
I go to the computer, I see who they got— tallest centers will get minutes. I won’t ever have them run anyone under 6’ 10” at Center. Unless you’re Bam Adebayo, he was giving Whiteside defensive problems downlow.
Always check the computer so that they can fight fair because they dont have no logic whatsoever.Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
In MyNBA, before I play the computer. I make sure their line-up/gameplan is comparable to mine. I started doing this because the Miami Heat thought it was okay to put PJ Tucker in at Center against Hassan Whiteside. Yeah…
I go to the computer, I see who they got— tallest centers will get minutes. I won’t ever have them run anyone under 6’ 10” at Center. Unless you’re Bam Adebayo, he was giving Whiteside defensive problems downlow.
Always check the computer so that they can fight fair because they dont have no logic whatsoever.
But that would require like 10 functions to work correctly that don't in this game.
Sent from my SM-G975U using TapatalkGO FALCONS!
Originally posted by TweegIn all of the pre release CCM news people like Looman kept saying, "You might see a guy like Kurt Warner come out of retirement. Anything can happen."
He should have said "You will see Kurt Warner come out of retirement. That's about it."Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
The thing is, putting Tucker at center SHOULD provide a big offensive advantage for Miami there because Whiteside can't defend in space and he would have to guard Tucker in the corner, pulling him away from the rim which is his defensive strength. Sure Whiteside could post him up, but that's inefficient offense, because help would come immediately and Whiteside is a poor passer.
But that would require like 10 functions to work correctly that don't in this game.
Sent from my SM-G975U using TapatalkComment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Has anybody else noticed that PnR Defense IQ is missing from quick edit? It's there in the regular player editor. Weird.
Sent from my SM-G975U using TapatalkGO FALCONS!
Originally posted by TweegIn all of the pre release CCM news people like Looman kept saying, "You might see a guy like Kurt Warner come out of retirement. Anything can happen."
He should have said "You will see Kurt Warner come out of retirement. That's about it."Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Wait what. I didn’t even know there was an attribute for that since it’s not in quick editor.Comment
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