View Full Version : LXXVII Spawn III: Game Over (See Post 4507)
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bulletsponge
07-09-2008, 02:41 PM
i am really getting tired of PackerFan trying to use his wounded status as a reason why he shouldnt have to do anything...lots of people got wounded last night and none of them whined about it all day
i was probably gonna do this anyway, but the constant excuses about status pushed me over the limit
vote packerfanatic
you think a spawn would make such a lame ass excuse?
saldana
07-09-2008, 02:42 PM
also, i can guard the slave pens overnight...i didnt last night because the security system was supposed to be working.
phasers welcome :)
PackerFanatic
07-09-2008, 02:42 PM
i am really getting tired of PackerFan trying to use his wounded status as a reason why he shouldnt have to do anything...lots of people got wounded last night and none of them whined about it all day
i was probably gonna do this anyway, but the constant excuses about status pushed me over the limit
vote packerfanatic
I wasn't whining or making excuses - simply pointing it out to people. Especially since I have very limited things I can do right now, I would rather be put to do something that isn't of dire importance (like, rounding up slaves and possibly dying, lol) I would rather a mission or a task go forward with a higher probability of success.
PackerFanatic
07-09-2008, 02:42 PM
you think a spawn would make such a lame ass excuse?
lol
hoopsguy
07-09-2008, 02:43 PM
Also, since I'm in the process of asking a number of questions that seem to have already been covered - do we need each and every engineer to take actions both today and tonight to achieve some goal? Is that the reason that people are shying away from voting for an engineer?
I'll bust out math that suggests at least one of our four likely started as a spawn if I have to ...
PackerFanatic
07-09-2008, 02:43 PM
Also, for those of you using the "he went outside" tact - there are people that went out today that are now twice as likely to be infected from the outside than me, because they went both days. I will try and dig up that list.
Danny
07-09-2008, 02:44 PM
I'm catching up. I sent in an order this morning about the slave pen, but it may have been fixed already.
BK, do I still have my day repair left?
Also, any other immediate updates I need while catching up?
Alan T
07-09-2008, 02:44 PM
I wasn't whining or making excuses - simply pointing it out to people. Especially since I have very limited things I can do right now, I would rather be put to do something that isn't of dire importance (like, rounding up slaves and possibly dying, lol) I would rather a mission or a task go forward with a higher probability of success.
Packer, we have no more ability to do away teams today really, so nothing else is going to really come up I think for you.
Will you voluntarily go to try to round up slaves now and put your order in to Barkeep? (Probably want to make it clear you want to go to do so once Schmidty has completed, which I assume he has).
If you do it voluntarily it would probably buy you some good will (at least from me).. if you choose to not do it voluntarily, I could just order you to do it :)
Alan T
07-09-2008, 02:45 PM
Also, since I'm in the process of asking a number of questions that seem to have already been covered - do we need each and every engineer to take actions both today and tonight to achieve some goal? Is that the reason that people are shying away from voting for an engineer?
I'll bust out math that suggests at least one of our four likely started as a spawn if I have to ...
Yes, pretty much we have more stuff that needs to be repaired soon, then people to do so.
hoopsguy
07-09-2008, 02:45 PM
Olie - whenever you are around, I think phasers should go to you and Saldana for starters based on your N1 report. I'll have suggestion #3 in a sec.
PackerFanatic
07-09-2008, 02:45 PM
Well I think me and no lynch are about neck and neck right now, so I guess whatever I can do to try and get some votes off me - or die in the process and mix things up a bit :)
PurdueBrad
07-09-2008, 02:47 PM
Also, since I'm in the process of asking a number of questions that seem to have already been covered - do we need each and every engineer to take actions both today and tonight to achieve some goal? Is that the reason that people are shying away from voting for an engineer?
I'll bust out math that suggests at least one of our four likely started as a spawn if I have to ...
Hoops, despite being one of the four engineers, I would like to see this math because I assumed that we started with no bad guys or maybe just one so I'm curious about how this math works.
I think people are shying away from us because we have to get the cargo hold fixed and then the engines just to have a shot.
Marc Vaughan
07-09-2008, 02:47 PM
Just to join the stampede (and for the novel experience of watching someone lynched rather than being the lynchee ;) ) ...
vote packerfanatic
hoopsguy
07-09-2008, 02:48 PM
RendeR, I think I recall you saying you stayed awake last night? To do what?
jeheinz72
07-09-2008, 02:48 PM
Also, since I'm in the process of asking a number of questions that seem to have already been covered - do we need each and every engineer to take actions both today and tonight to achieve some goal? Is that the reason that people are shying away from voting for an engineer?
I'll bust out math that suggests at least one of our four likely started as a spawn if I have to ...
For each person who isn't spawn to do the math everyone else had a 3/22 shot at starting spawn. So it's 12/22 that an engineer started as spawn, 55%.
I don't know if I'd call that likely.
But yes, we do need the engineers at full bore, or risk dehydration I believe.
The additional thought is, if something doesn't get done that should have, someone faked ergo we have a better lead on a Spawn.
PackerFanatic
07-09-2008, 02:49 PM
Order sent to search for slaves. No guts no glory, right?
If I see a slave, I will stab him with my ruler...I really hope it is the one that attacked me last night!
Alan T
07-09-2008, 02:49 PM
Order sent to search for slaves. No guts no glory, right?
If I see a slave, I will stab him with my ruler...I really hope it is the one that attacked me last night!
I would use the compass instead of the ruler. It is sharper!
PurdueBrad
07-09-2008, 02:50 PM
Danny, I believe you still have your day action so you'll need to be working on the cargo hold.
Barkeep49
07-09-2008, 02:51 PM
Yes Danny you still have your repair action.
PurdueBrad
07-09-2008, 02:51 PM
Danny, there was some discusion earlier about your robot. Was this an ability you started with or something that came via PM? Also, do you have any indication on what the robot can do? How long will it take to complete the robot?
PackerFanatic
07-09-2008, 02:51 PM
I would use the compass instead of the ruler. It is sharper!
Good point...I do have a pocket protector too, which would likely mean I have a pen or two.
Passacaglia
07-09-2008, 02:51 PM
For each person who isn't spawn to do the math everyone else had a 3/22 shot at starting spawn. So it's 12/22 that an engineer started as spawn, 55%.
I don't know if I'd call that likely.
But yes, we do need the engineers at full bore, or risk dehydration I believe.
The additional thought is, if something doesn't get done that should have, someone faked ergo we have a better lead on a Spawn.
I haven't been following the engineers very well, but they're pretty spread out on who's doing what, right? So if something didn't get finished, we can narrow down who faked to 2-3 people, not just "an engineer" -- right?
KWhit
07-09-2008, 02:52 PM
Also, for those of you using the "he went outside" tact - there are people that went out today that are now twice as likely to be infected from the outside than me, because they went both days. I will try and dig up that list.
That's a short list. Telle is the only one who has been on 2 missions.
Barkeep49
07-09-2008, 02:53 PM
PackerFanatic is seen steeling himself mentally for his upcoming slave herding mission. It is quite clear that he's happy to have Schmidty go first.
KWhit
07-09-2008, 02:53 PM
I haven't been following the engineers very well, but they're pretty spread out on who's doing what, right? So if something didn't get finished, we can narrow down who faked to 2-3 people, not just "an engineer" -- right?
Yes, I believe so.
bulletsponge
07-09-2008, 02:54 PM
Just to join the stampede (and for the novel experience of watching someone lynched rather than being the lynchee ;) ) ...
vote packerfanatic
whoa! first off your not allowed to edit your posts. 2nd that jump on the bandwagon vote raised my wolf detector
PackerFanatic
07-09-2008, 02:54 PM
That's a short list. Telle is the only one who has been on 2 missions.
...touche.
KWhit
07-09-2008, 02:54 PM
Away missions:
Day 1:
Telle, PackerFanatic, Claphamsa, and 2 slaves - exploring (very successful)
Saldana & Slaves - mining (16 units)
Day 2:
Telle, LoneStarGirl, Chubby, Marc Vaughn, and a slave - exploring (pretty successful - slave died)
jeheinz72
07-09-2008, 02:54 PM
Correct Pass, I think we have it set up to where we're two and two. So if something doesn't get done, it's 50/50 who did it.
jeheinz72
07-09-2008, 02:55 PM
er, didn't do it, I should say.
hoopsguy
07-09-2008, 02:55 PM
23 starting players, 4 engineers - I think you have to assume a minimum of 3 spawn starting based on the D1 post.
If 3 starting spawn then:
Spawn #1 = 19/23 isn't an engineer
Spawn #2 = 18/22 isn't an engineer
Spawn #3 = 17/21 isn't an engineer
= 5814/10626 = 54.71% isn't an engineer
If 4 starting spawn then:
Spawn #1 = 19/23 isn't an engineer
Spawn #2 = 18/22 isn't an engineer
Spawn #3 = 17/21 isn't an engineer
Spawn 34 = 16/20 isn't an engineer
= 93024/212520 = 43.77% isn't an engineer
The numbers actually came out a little better for "no spawn" engineer than I initially thought. Of course, this is straight random.org and doesn't factor in information that we "know".
Part #2 coming up that tilts these a little bit.
Barkeep49
07-09-2008, 02:55 PM
whoa! first off your not allowed to edit your posts. 2nd that jump on the bandwagon vote raised my wolf detector
I've always thought we're a bit Puritanical about the post editing. Considering the edit went in the same minute he posted I feel it's no biggie, though I know most people disagree with me on that.
PackerFanatic
07-09-2008, 02:55 PM
I forgot sal didn't go out today. Well forget that argument against me then, heh.
Alan T
07-09-2008, 02:55 PM
Soo.. Barkeep..
earlier today when people did the slave herding mission, the slaves ended up pretty instantly in the pen (where we could use them for away missions)..
I gather that you aren't going to tell us if the slaves are all in the pen or not until tonight's write up, but at least can we assume that all 6 slave herding missions done today have been completed (faked or otherwise)?
Barkeep49
07-09-2008, 02:56 PM
Soo.. Barkeep..
earlier today when people did the slave herding mission, the slaves ended up pretty instantly in the pen (where we could use them for away missions)..
I gather that you aren't going to tell us if the slaves are all in the pen or not until tonight's write up, but at least can we assume that all 6 slave herding missions done today have been completed (faked or otherwise)?
Yes.
mccollins
07-09-2008, 02:57 PM
I don't have a strong opinion on this either way, although I'd rather you not be the one to do cleanup duty. I feel there is also an argument to be made to just risk it and see what happens with the people already doing cleanup - as 2 loose slaves shouldn't do too much damage and if someone did fake their duty, it will put a big spotlight on where to look for the first Spawn.
I agree with this - I'd rather not "cover up" the fake working at the cost of 2 slaves. One of us can round them up first thing this evening if need be. Lord knows we'll need to do something overnight since there are only 5 beds.
Alan T
07-09-2008, 02:57 PM
Danny, have you put in your order to work on the cargo hold?
Alan T
07-09-2008, 02:58 PM
I agree with this - I'd rather not "cover up" the fake working at the cost of 2 slaves. One of us can round them up first thing this evening if need be. Lord knows we'll need to do something overnight since there are only 5 beds.
This evening will be too late if they have the ability to damage things every turn. THey could damage the security HQ before tonight thus making it useless again for tonight regardless if we rounded them up tonight or not..
We really need the slaves all rounded up today during the day cycle.
The Jackal
07-09-2008, 02:59 PM
damn i have a lot of pages to catch up on, doing so
Danny
07-09-2008, 02:59 PM
Danny, there was some discusion earlier about your robot. Was this an ability you started with or something that came via PM? Also, do you have any indication on what the robot can do? How long will it take to complete the robot?
The robot is not an official game ability. That was me trying to add some humor to the game as we go along. I'm going to send in orders to repair the cargo hold while I finish catching up with everything.
Marc Vaughan
07-09-2008, 02:59 PM
whoa! first off your not allowed to edit your posts. 2nd that jump on the bandwagon vote raised my wolf detector
Sorry new to all this - only edited it to make the vote bold ...
(see why I got lynched last game - 'tis easy to accidentally encourage people to bite at air in this game)
KWhit
07-09-2008, 03:00 PM
23 starting players, 4 engineers - I think you have to assume a minimum of 3 spawn starting based on the D1 post.
If 3 starting spawn then:
Spawn #1 = 19/23 isn't an engineer
Spawn #2 = 18/22 isn't an engineer
Spawn #3 = 17/21 isn't an engineer
= 5814/10626 = 54.71% isn't an engineer
If 4 starting spawn then:
Spawn #1 = 19/23 isn't an engineer
Spawn #2 = 18/22 isn't an engineer
Spawn #3 = 17/21 isn't an engineer
Spawn 34 = 16/20 isn't an engineer
= 93024/212520 = 43.77% isn't an engineer
The numbers actually came out a little better for "no spawn" engineer than I initially thought. Of course, this is straight random.org and doesn't factor in information that we "know".
Part #2 coming up that tilts these a little bit.
This is flat out wrong. There were a maximum of 3 original spawn. I think it's likely there were just 2.
BK's original post when we landed (#93):
But if the fear of turbulence isn’t enough it’s what happens as the emergency lights start to come on that really frightens people: there are sightings of Spawnlings. Not at all once, so people aren’t sure if there is more than one (though through later reexamination it becomes clear that there couldn’t be more than 3), but there was definitely a Spawnling aboard. And then there wasn’t.
PackerFanatic
07-09-2008, 03:00 PM
This evening will be too late if they have the ability to damage things every turn. THey could damage the security HQ before tonight thus making it useless again for tonight regardless if we rounded them up tonight or not..
We really need the slaves all rounded up today during the day cycle.
Well, hopefully they are now, with Schmidty looking for the remaining ones.
PackerFanatic
07-09-2008, 03:00 PM
Schmidty and I*
Marc Vaughan
07-09-2008, 03:01 PM
PS - Jumped on the bandwagon mainly because it was passing and I got the impression that humming and haaing without lynching people for too long was simply suicide in these games generally ...
Alan T
07-09-2008, 03:01 PM
The robot is not an official game ability. That was me trying to add some humor to the game as we go along. I'm going to send in orders to repair the cargo hold while I finish catching up with everything.
I was wondering if the robot's name was V-ger or something like that, but like I said before the thing that really was odd to me was that no one else really mentioned it.. so I had to bring it up at least :)
mccollins
07-09-2008, 03:01 PM
Because if all of the security personal did their duty, Schmidty will have cleaned up the last of the slaves at little risk to the rest of the crew..
So sending packerfanatic out to round up slaves won't hurt him at all since there will be no slaves to round up.
Only if one of the security personal faked their action does Packer run into slaves.. so basically we're giving him value here to find us out that key piece of information if one of our security guards are suspect
Minimizes the risk of him getting killed because there's a good chance there'd be no one for him to fetch.
Y'all are so sneaky smart :p :D
jeheinz72
07-09-2008, 03:02 PM
The robot is not an official game ability. That was me trying to add some humor to the game as we go along. I'm going to send in orders to repair the cargo hold while I finish catching up with everything.
Ha, and here I was all envious that I didn't get to be a cool engineer who built robots.
hoopsguy
07-09-2008, 03:02 PM
OK, so now I put in the fact that I know I'm not a Spawn. It is important to note that every person who is not a Spawn or an Engineer can make these same calculations ... it is not specific to "Hoospguy"
3 starting spawn = 18/22 * 17/21 * 16/20 = 4896/9240 = 52.98% not spawn = about 2% shift
4 starting spawn = 18/22 * 17/21 * 16/20 * 15/19 = 73440/175560 = 41.83 not spawn = about 2% shift
So now do you trust our doctor did not start as a spawn? If so, he has cleared two people of not being starting spawn (KWhit and Alan). This is where you really see the numbers move.
3 starting spawn = 15/19 * 14/18 * 13/17 = 2730/5814 = 46.95% not spawn = 6% change
4 starting spawn = 15/19 * 14/18 * 13/17 * 12/16 = 32760/93024 = 35.21 not spawn = 6% change
The same arguments hold true for any block of four players you want to pick - it isn't just engineers.
KWhit
07-09-2008, 03:02 PM
I have to run. I'll try to check back in before deadline, but for now:
Vote No Lynch
KWhit
07-09-2008, 03:03 PM
math
We didn't start with 4 spawn. We just didn't.
PurdueBrad
07-09-2008, 03:03 PM
As KWhit pointed out though, there weren't four starting Spawn, just two or three but I see where your numbers trend.
mccollins
07-09-2008, 03:05 PM
Also, since I'm in the process of asking a number of questions that seem to have already been covered - do we need each and every engineer to take actions both today and tonight to achieve some goal? Is that the reason that people are shying away from voting for an engineer?
I'll bust out math that suggests at least one of our four likely started as a spawn if I have to ...
We have way too much crap that needs to be repaired so we can get this ship off the ground someday soon hopefully.
path12
07-09-2008, 03:05 PM
Also, since I'm in the process of asking a number of questions that seem to have already been covered - do we need each and every engineer to take actions both today and tonight to achieve some goal? Is that the reason that people are shying away from voting for an engineer?
I'll bust out math that suggests at least one of our four likely started as a spawn if I have to ...
I've got no problem with looking at them in a day or two, but right now we have more repairs to make then we have people to make them -- so as long as the work keeps getting done I don't see a reason to lynch any of them yet.
jeheinz72
07-09-2008, 03:05 PM
Except we started with a MAX of 3 hoops. So it looks like your calc's, even with the max 3, mean there is a 53% chance that an engineer started as a spawn. Or basically 13% chance that any single one of us is spawn (since you can only vote for 1).
Call me crazy, but thems ain't the odds I'd be all that happy with. Telle herself sports a 19% shot given your own calcs, so methinks you'd vote her over any single engineer.
Danny
07-09-2008, 03:06 PM
I was wondering if the robot's name was V-ger or something like that, but like I said before the thing that really was odd to me was that no one else really mentioned it.. so I had to bring it up at least :)
no problem, I probably should have mentioned it was only for Role playing purposes.
Barkeep49
07-09-2008, 03:06 PM
Danny is seen heading off to the Cargo Hold with his tools. People assume that he's going to make repairs. The cacophony of sounds that soon follows from that part of the ship justifies the crew's assumption.
hoopsguy
07-09-2008, 03:07 PM
This is flat out wrong. There were a maximum of 3 original spawn. I think it's likely there were just 2.
BK's original post when we landed (#93):
I don't think it is likely we started with a 21/2 ratio.
If you don't believe that four is possible from the post, and I won't argue it too vehemently, then just look at the numbers with three.
I'm not trying to pick on engineers here, I'm trying to point out that removing a block of four people from the vote because they are too important is a mistake if the goal is catching spawn.
If the goal is to force the engineers (spawn or no spawn) to work for us, that is different. But we should be clear about that and set some kind of time limits on what is an acceptable period of time to exclude them from the vote. I'm driving this point because I think Heinz is the person that I vote for, all things being equal. But a consensus opinion is emerging that we shouldn't vote for any engineers. Is that just today? Today and tomorrow? Until we lift off?
The Jackal
07-09-2008, 03:07 PM
Want me to heal the doctor or the security crewman?
path12
07-09-2008, 03:08 PM
Well I think me and no lynch are about neck and neck right now, so I guess whatever I can do to try and get some votes off me - or die in the process and mix things up a bit :)
I feel much better about my vote after seeing this.
I've got two questions for you:
1) Are you seriously saying you can't see why you would be a leading candidate for a lynch? Do you not see the benefit of taking one for the team considering your status(es)?
2) Why on earth would you want to "mix things up a bit" and confuse us more if you are one of the good guys? That's just bullshit. IMO.
The Jackal
07-09-2008, 03:09 PM
Vote PackerFanatic
hoopsguy
07-09-2008, 03:09 PM
Except we started with a MAX of 3 hoops. So it looks like your calc's, even with the max 3, mean there is a 53% chance that an engineer started as a spawn. Or basically 13% chance that any single one of us is spawn (since you can only vote for 1).
Call me crazy, but thems ain't the odds I'd be all that happy with. Telle herself sports a 19% shot given your own calcs, so methinks you'd vote her over any single engineer.
That is where I'm starting to drift if I'm being strongly discouraged from the person (you) I think is most likely to be a spawn.
Alan T
07-09-2008, 03:09 PM
Want me to heal the doctor or the security crewman?
Security crewmen. The doctor should be locked in the brig for multiple nights and should heal up on his own. Security crew wont get the undisturbed rest for multiple nights.
mccollins
07-09-2008, 03:10 PM
This is flat out wrong. There were a maximum of 3 original spawn. I think it's likely there were just 2.
BK's original post when we landed (#93):
:+1:
I know there are probably spawn among us, but we need all hands on deck for a few more days.
PurdueBrad
07-09-2008, 03:10 PM
Want me to heal the doctor or the security crewman?
Consensus earlier seemed to be security.
Passacaglia
07-09-2008, 03:10 PM
UNVOTE CLAPHAMSA
VOTE NO LYNCH
hoopsguy
07-09-2008, 03:11 PM
Also, I would prefer to vote for the person I think is most likely to be a spawn, based on a combination of gut and math. I don't have some kind of hard-on for taking out any old engineer today.
PackerFanatic
07-09-2008, 03:11 PM
I do understand, I just had hoped to last longer. And by "mix things up a bit" - if I died by trying to return the slaves, that means one of the previous attempts to return the slaves was a faked attempt, meaning one of them was likely bad - meaning that would "mix things up a bit"
Barkeep49
07-09-2008, 03:11 PM
Alan is seen getting ready to capture slaves himself should the need arise.
The Jackal
07-09-2008, 03:11 PM
Security crewmen. The doctor should be locked in the brig for multiple nights and should heal up on his own. Security crew wont get the undisturbed rest for multiple nights.
He was locked in the brig last night and still got hurt - but I agree the security personnel are at much greater risk.
jeheinz72
07-09-2008, 03:11 PM
That is where I'm starting to drift if I'm being strongly discouraged from the person (you) I think is most likely to be a spawn.
How did I go from your #3 to your #1 when all I've done is
A) Repair crap
B) Point out a moderator error to the groups advantage (basically saving us from sure dehydration)
C) Get accused of things I didn't do, by clap, who has been off the ship, of all people?
Seriously, what gives?
Alan T
07-09-2008, 03:12 PM
He was locked in the brig last night and still got hurt - but I agree the security personnel are at much greater risk.
He was not locked in the brig last night. Slaves destroyed the HQ which made the brig unavailable.
path12
07-09-2008, 03:12 PM
PS - Jumped on the bandwagon mainly because it was passing and I got the impression that humming and haaing without lynching people for too long was simply suicide in these games generally ...
There's very little in this game that isn't suicide in one situation or another.... :)
jeheinz72
07-09-2008, 03:12 PM
Ya know hoops, vote for me, please do.
Have fun wiggling out of it when I'm not spawn though.
hoopsguy
07-09-2008, 03:12 PM
I seriously give up on trying to argue about the benefits of a lynch. Going two days of "no lynch" is just nuts.
Even if you intend to go "no lynch" at the end, at least act like you are going to vote for someone early. Put a vote on them, force them to explain actions, something. Because right now we are 1200+ posts into a game and aren't exerting any meaningful in-thread pressure on the wolves.
The Jackal
07-09-2008, 03:13 PM
He was not locked in the brig last night. Slaves destroyed the HQ which made the brig unavailable.
Thanks for clarifying.
mccollins
07-09-2008, 03:13 PM
Vote No Lynch
hoopsguy
07-09-2008, 03:13 PM
He was locked in the brig last night and still got hurt - but I agree the security personnel are at much greater risk.
No - Brig was not operational. No one was locked in it last night.
jeheinz72
07-09-2008, 03:14 PM
Vote hoopsguy
I dont much like the idea of Telle sliding up to his role, but if he's a spawn, we're no worse off than if she's in that spot.
PackerFanatic
07-09-2008, 03:14 PM
I do understand, I just had hoped to last longer. And by "mix things up a bit" - if I died by trying to return the slaves, that means one of the previous attempts to return the slaves was a faked attempt, meaning one of them was likely bad - meaning that would "mix things up a bit"
This is in response to your questions, path. I don't want them lost in the shuffle.
jeheinz72
07-09-2008, 03:14 PM
Off to lunch, back in 20-30 minutes
path12
07-09-2008, 03:14 PM
Want me to heal the doctor or the security crewman?
Security. I'll sleep in the brig.
mccollins
07-09-2008, 03:16 PM
People can fake their actions?? How can that happen?
The rules explain how to do it. It is expected that the spawn will occasionally fake their work to screw us up and leave things unguarded or unfixed, etc.
jeheinz72
07-09-2008, 03:16 PM
Didn't someone mention that last game an officer started as spawn?
We started with 5 officers, two are at least semi-cleared. That leaves hoops, RendeR and Telle.
33% trumps any math out there as far as one single player.
path12
07-09-2008, 03:17 PM
I do understand, I just had hoped to last longer. And by "mix things up a bit" - if I died by trying to return the slaves, that means one of the previous attempts to return the slaves was a faked attempt, meaning one of them was likely bad - meaning that would "mix things up a bit"
OK, I understand both those feelings.
You know this isn't personal, I just believe we've got to lynch someone so I'm trying to figure out who would be least valuable at this time. I think you have value as a scientist, but that is down the road some.
mccollins
07-09-2008, 03:18 PM
I seriously give up on trying to argue about the benefits of a lynch. Going two days of "no lynch" is just nuts.
Even if you intend to go "no lynch" at the end, at least act like you are going to vote for someone early. Put a vote on them, force them to explain actions, something. Because right now we are 1200+ posts into a game and aren't exerting any meaningful in-thread pressure on the wolves.
Touche.
Unvote No Lynch
Vote Saldana
because the following sounds like a fake wolfy way of pushing for a villager to be killed and hiding in the run on them.
i am really getting tired of PackerFan trying to use his wounded status as a reason why he shouldnt have to do anything...lots of people got wounded last night and none of them whined about it all day
i was probably gonna do this anyway, but the constant excuses about status pushed me over the limit
vote packerfanatic
Danny
07-09-2008, 03:18 PM
I was unsure if I was going to mention this as I didn't want to give anything away to potential Spawn, but at this point it is probably unspecific enough to be alright.
In my PM last night it said that I could feel the spawn. I don't know if this means I could have a spawnling or I will be gaining a special ability or perhaps it had something to do with working next to Jeheinz.
path12
07-09-2008, 03:18 PM
He was locked in the brig last night and still got hurt - but I agree the security personnel are at much greater risk.
I wasn't in the brig last night because the slaves damaged it. I was attacked in the sleeping quarters. And apparently none of our security folks thought of protecting the friggin' doctor. :mad: ;)
hoopsguy
07-09-2008, 03:19 PM
How did I go from your #3 to your #1 when all I've done is
A) Repair crap
B) Point out a moderator error to the groups advantage (basically saving us from sure dehydration)
C) Get accused of things I didn't do, by clap, who has been off the ship, of all people?
Seriously, what gives?
You were one of three, not 3rd.
One of the people - Pass, the guy I voted for yesterday - has now been shown to be putting two "cleared" guys in the brig with the doctor. While I would like to see Path cleared (pretty please, replicant?), this makes his action yesterday look less sinister.
I haven't talked about the other person that was a candidate yesterday - although Path knows who it is - but they remain on my list as well. And from what I can tell, last night was not a positive for them either. I'll likely be talking more about this in a couple of posts.
For you - maybe I've got a bad read, but I'm having a hard time shaking the vibe I had yesterday. Your post count is fine, your post content is "off" (vibe again), and your play seems like it is geared towards "survive and advance" rather than "win the game". I'm sure this is a frustrating charge for you to refute but in the coming nights I'll likely take actions that will help me get a better view of you.
mccollins
07-09-2008, 03:19 PM
Didn't someone mention that last game an officer started as spawn?
We started with 5 officers, two are at least semi-cleared. That leaves hoops, RendeR and Telle.
33% trumps any math out there as far as one single player.
Sounds like the odds are better that hoops is a spawn than an engineer.
PackerFanatic
07-09-2008, 03:20 PM
OK, I understand both those feelings.
You know this isn't personal, I just believe we've got to lynch someone so I'm trying to figure out who would be least valuable at this time. I think you have value as a scientist, but that is down the road some.
Don't you also feel that lynching me just to lynching me isn't nearly as helpful, especially when I come up good? And especially if you get just about everyone to do it...you don't have much of a voting record to go on then, and you lose someone who could potentially help you a lot more in the long run. Granted, I understand the fact I am pretty much useless right now, but who knows what I could do in the future (and you won't if you continue down this path!...no pun intended)
path12
07-09-2008, 03:20 PM
Didn't someone mention that last game an officer started as spawn?
We started with 5 officers, two are at least semi-cleared. That leaves hoops, RendeR and Telle.
33% trumps any math out there as far as one single player.
I was going to scan hoops today if Alan hadn't asked me to scan him. He's top of my list of candidates for tomorrow.
hoopsguy
07-09-2008, 03:20 PM
Didn't someone mention that last game an officer started as spawn?
We started with 5 officers, two are at least semi-cleared. That leaves hoops, RendeR and Telle.
33% trumps any math out there as far as one single player.
This is exactly the path that I would go down next. And RendeR is the other person I was suspicious of yesterday. He is exhausted today and I don't understand why.
If I'm not voting for an engineer I'm going to be deciding between these two.
That said, the math is a little harder than the way you came to 33% :)
Passacaglia
07-09-2008, 03:21 PM
One of the people - Pass, the guy I voted for yesterday - has now been shown to be putting two "cleared" guys in the brig with the doctor. While I would like to see Path cleared (pretty please, replicant?), this makes his action yesterday look less sinister.
Typo? I thought the "cleared" guys were path and KWhit, and I put them with the captain.
hoopsguy
07-09-2008, 03:21 PM
I was going to scan hoops today if Alan hadn't asked me to scan him. He's top of my list of candidates for tomorrow.
Please do, particularly if you are following the "Stratego" plan.
Passacaglia
07-09-2008, 03:21 PM
Touche.
Unvote No Lynch
Vote Saldana
because the following sounds like a fake wolfy way of pushing for a villager to be killed and hiding in the run on them.
At this point, doesn't unvoting no lynch do more to get PF lynched?
mccollins
07-09-2008, 03:21 PM
OK, I understand both those feelings.
You know this isn't personal, I just believe we've got to lynch someone so I'm trying to figure out who would be least valuable at this time. I think you have value as a scientist, but that is down the road some.
I think the scientists have value early on when they can increase the chances of our away missions rather than later when all they can do is take our crys to recharge phasers.
For this reason alone, until the away missions are done, I would hope that we have both of our scientists.
Danny
07-09-2008, 03:22 PM
I was unsure if I was going to mention this as I didn't want to give anything away to potential Spawn, but at this point it is probably unspecific enough to be alright.
In my PM last night it said that I could feel the spawn. I don't know if this means I could have a spawnling or I will be gaining a special ability or perhaps it had something to do with working next to Jeheinz.
Quoting myself as I'd like to know some possible explanations for this :)
PackerFanatic
07-09-2008, 03:22 PM
At this point, doesn't unvoting no lynch do more to get PF lynched?
Indeed it does.
Can we get a vote count?
hoopsguy
07-09-2008, 03:22 PM
Typo? I thought the "cleared" guys were path and KWhit, and I put them with the captain.
Alan wasn't cleared yesterday by Path. He is today. So putting a non-cleared in with the doc+cleared doesn't seem as potentially dangerous with that additional info.
PackerFanatic
07-09-2008, 03:23 PM
I think the scientists have value early on when they can increase the chances of our away missions rather than later when all they can do is take our crys to recharge phasers.
For this reason alone, until the away missions are done, I would hope that we have both of our scientists.
Plus, as I stated earlier, we can now recharge the phasers, which could come in handy down the road. We need research first, and it would take LSG twice as long to do it without me. Just a little extra to try and help my cause :)
bulletsponge
07-09-2008, 03:24 PM
Touche.
Unvote No Lynch
Vote Saldana
because the following sounds like a fake wolfy way of pushing for a villager to be killed and hiding in the run on them.
i agree, when i read that i thought about voting for Saldana
Unvote No Vote
Vote Saldana
Passacaglia
07-09-2008, 03:24 PM
Alan wasn't cleared yesterday by Path. He is today. So putting a non-cleared in with the doc+cleared doesn't seem as potentially dangerous with that additional info.
I think we're in agreeance here -- isn't that what I said (about Alan not being cleared?)
mccollins
07-09-2008, 03:24 PM
At this point, doesn't unvoting no lynch do more to get PF lynched?
As the 'touche' might indicate, I intend to switch back to No Lynch before deadline, but saldana's vote post really did come off as wolfish to me.
bulletsponge
07-09-2008, 03:25 PM
umm who did path scan yesterday? i forgot
path12
07-09-2008, 03:26 PM
Don't you also feel that lynching me just to lynching me isn't nearly as helpful, especially when I come up good? And especially if you get just about everyone to do it...you don't have much of a voting record to go on then, and you lose someone who could potentially help you a lot more in the long run. Granted, I understand the fact I am pretty much useless right now, but who knows what I could do in the future (and you won't if you continue down this path!...no pun intended)
I get all those arguments. My only rebuttal is that this is WW, it's day 2 and it is my opinion that we need to have a lynch.
I'm more than happy to consider another candidate, but the only others that seem to be being considered are engineers which we need desperately right now.
I will say that hoops indeed did express some concern with one person in particular yesterday, and currently I share some of those same concerns. I do not know if I'm concerned enough to change my vote or not, but it's possible.
And I'll also say that I'm not all that thrilled about everyone jumping on my vote for you.
path12
07-09-2008, 03:26 PM
umm who did path scan yesterday? i forgot
KWhit.
Barkeep49
07-09-2008, 03:28 PM
"Mrs. Schmidty if you'll just hold still this won't hurt, but a bit," Jackal explains as he heals her wounds.
Schmidty
07-09-2008, 03:28 PM
Just woke up, and am going to head out for a bite to eat.
I read a few pages, but didn't get into depth. Why all the votes for PackerFan?
Anyway, I'll be back soon.
path12
07-09-2008, 03:28 PM
Please do, particularly if you are following the "Stratego" plan.
Somehow, giving it a name makes it sound much more wise!
mccollins
07-09-2008, 03:29 PM
Vote Counts FTW
I'm outta here until around an hour before deadline.
hoopsguy
07-09-2008, 03:29 PM
Quoting myself as I'd like to know some possible explanations for this :)
I would like to see you and Alan compare notes - this may help us with working through your PM.
PackerFanatic
07-09-2008, 03:30 PM
I really want to go play Stratego now...
path12
07-09-2008, 03:30 PM
OK, since hoops mentioned it, I would like to hear from RendeR as to why he is exhausted today, and also ask if anyone saw him last night.
path12
07-09-2008, 03:31 PM
I really want to go play Stratego now...
I actually played it with my nephew a few weeks back for the first time in a long time. It hasn't aged well.
Passacaglia
07-09-2008, 03:32 PM
OK, since hoops mentioned it, I would like to hear from RendeR as to why he is exhausted today, and also ask if anyone saw him last night.
He said he stayed awake.
path12
07-09-2008, 03:34 PM
Survivor Secret Roles
Except when noted below if a person becomes a Spawn they lose their Secret Role.
Gut Feeling If you received 2-4 (predetermined before the start of the game) votes throughout the day, the GM will inform you of the secret role of one of those players, however, you won't know which player it belongs to.
Spawn Aware Has a chance of finding out that a player is a Spawn each cycle that the Spawn Aware player spends in the same location as a Spawn. This chance increases each cycle that the two players spend together.
Danny, these are the two things that strike me about your post.
Passacaglia
07-09-2008, 03:34 PM
A player may choose to "Stay Awake" by PM’ing the GM. That night he will also gain a trait of "Resistant" since he'll see any Spawn coming. Someone who is already exhausted may not take advantage of "Stay Awake".
I think this is what RendeR was implying he did.
path12
07-09-2008, 03:35 PM
He said he stayed awake.
That's it?
Side note: Man, I am not getting a thing done today!
Alan T
07-09-2008, 03:36 PM
Danny, these are the two things that strike me about your post.
My personal choice would be that I think jeheinz shouldn't be voted off today.. we need his help tonight repairing things...
I DO think that the night work crews should be the same as the previous night if that is ok with you Tyrith. Having Danny work in the same room as the same person or people he previously did would help in case it is a spawn aware type thing...
Which room did they work in last night, did we have any security guards say they guarded that location?
Passacaglia
07-09-2008, 03:38 PM
That's it?
Side note: Man, I am not getting a thing done today!
Post 767, FWIW.
claphamsa
07-09-2008, 03:39 PM
My personal choice would be that I think jeheinz shouldn't be voted off today.. we need his help tonight repairing things...
I DO think that the night work crews should be the same as the previous night if that is ok with you Tyrith. Having Danny work in the same room as the same person or people he previously did would help in case it is a spawn aware type thing...
Which room did they work in last night, did we have any security guards say they guarded that location?
but will he actually repair things? or make the worse.....
hoopsguy
07-09-2008, 03:39 PM
Path, maybe he'll answer now that two of us are asking. I waited until he was in the thread to ask earlier, but I do understand that stuff can get lost in the flood of posts at times.
I'll go ahead and run the same math on the Officers - it is basically the same exercise as the engineers. I'll also keep it to three spawn, although I think this may be a mistake ... 19/4 sounds about right for the starting ratio to me.
3 spawn, 5 officers:
18/23 * 17/22 * 16/21 * 15/20 * 14/19 = 1028160/4037880 = 25.46% no starting spawn
If you add Alan + Kwhit as cleared, I believe the numbers shift like so:
16/21 * 15/20 * 14/19 * 13/18 * 12/17 = 524160/2441880 = 21.46% no starting spawn
I know I did not start spawn, so that moves the numbers down even further for me. The same should be true for RendeR/Telle if they are not Spawn when evaluating the other two candidates:
15/20 * 14/19 * 13/18 * 12/17 * 11/16 = 360360/1860480 = 19.36% no starting spawn
For me, it comes down to initially distrusting RendeR + exhausted without knowing reason vs initially neutral on Telle + 2 away missions (18% chance infected on top of % to be starting spawn)
jeheinz72
07-09-2008, 03:40 PM
ugh, so frustrated.
Schmidty, you've never seemed so sane to me...
hoopsguy
07-09-2008, 03:40 PM
He said he stayed awake.
For what strategic benefit? I know he gets to answer that question, but that is what I'm trying to understand. That doesn't resonate all that well for someone I already distrusted going into last night (have to take my word + Path's on this, since I said it in PM).
Alan T
07-09-2008, 03:40 PM
but will he actually repair things? or make the worse.....
I don't think they can make it worse without doing a spawn attack, which if someone is guarding the security hold should prevent. The worst if he is a spawn would be to fake his action meaning no work done which is the same as if he didnt do it in the first place.
jeheinz72
07-09-2008, 03:40 PM
Hoops, you're missing the part where BK explicitly stated we had no more than 3 spawnlings to start.
Danny
07-09-2008, 03:42 PM
AlanT, Jeheinz and I worked in the Slave pen last night
jeheinz72
07-09-2008, 03:42 PM
FTR, I'm happy to work along side Danny again tonight.
Someone needs to clue me in as to where though as I've lost all sense of that in the face of the basic math somehow working against me.
jeheinz72
07-09-2008, 03:43 PM
AlanT, Jeheinz and I worked in the Slave pen last night
Was saldana in that slave pen, guarding is, anyone know? Wouldn't Danny sense him as well?
PurdueBrad
07-09-2008, 03:43 PM
I would like to join Danny and Jeheinz's crew tonight to test something, assuming we need three of us on one job.
RendeR
07-09-2008, 03:44 PM
Because we've got another one, being exhausted and wounded makes you less useful, and having been outside you could be infected. Do you have another candidate that might be more expendable?
This was my opinion on day 1, Scientists are expendable early.
RendeR, I think I recall you saying you stayed awake last night? To do what?
I publicly stated I would sleep and PM'ed Barkeep that I would instead stay awake in the hopes of catching a spawn in action. I was told I heard the slave riots but that otherwise it was a quiet night.
If you people would stop POSTING for 5 damn minutes so that every time I finsh 1 page there aren't 2 more in the queue, I'd have answered all this far sooner =)
Alan T
07-09-2008, 03:44 PM
Was saldana in that slave pen, guarding is, anyone know? Wouldn't Danny sense him as well?
I believe Saldana said he slept, with oliegirl spying on him confirming it, with hoopsguy spying on oliegirl confirming her...
(you can assume one of the three may be spawn and lied, but not sure that all three of them would be like that) :)
Alan T
07-09-2008, 03:45 PM
I would like to join Danny and Jeheinz's crew tonight to test something, assuming we need three of us on one job.
I'm hoping Tyrith and the rest of you can figure out who is needed to fix the rest of the cargo hold tonight. I still think it would be wise to plan for more repairs than necessary just in case of faked work.. But any left over can either start to work on engines or water pump (I'd say engines myself) if you all want.
PurdueBrad
07-09-2008, 03:45 PM
Looking back, I don't believe Danny and Heinz were guarded. Tyrith and I were guarded by Pass and everything seemed good.
jeheinz72
07-09-2008, 03:45 PM
For you - maybe I've got a bad read, but I'm having a hard time shaking the vibe I had yesterday. Your post count is fine, your post content is "off" (vibe again), and your play seems like it is geared towards "survive and advance" rather than "win the game". I'm sure this is a frustrating charge for you to refute but in the coming nights I'll likely take actions that will help me get a better view of you.
The only reason I can give for my content being "off" is that I don't think i'm a good candidate to do much conversation driving.
I never got a chance to read the past games, much less play in them, so I've taken a bit more of a passive tone due to the fact that what, half the people here know how this game works better than I do.
Heck, I had no idea path would die if he found a spawn until it was mentioned earlier today.
Take any actions you need to in order to get a better view of me, because you, clap and now apparently Danny are all barking up the wrong tree, and if you're truly a villager, you're going to wreck havoc on votes to come when I come up villager.
bulletsponge
07-09-2008, 03:46 PM
Unvote Saldana
Vote no lynch
claphamsa
07-09-2008, 03:46 PM
I don't think they can make it worse without doing a spawn attack, which if someone is guarding the security hold should prevent. The worst if he is a spawn would be to fake his action meaning no work done which is the same as if he didnt do it in the first place.
yeah, thats whay meant... say he was workign on it so someone else wouldnt, and then do nothing!
Danny
07-09-2008, 03:46 PM
I also agree with Alan that we should not vote off Jeheinz at this point. My message may simply be cluing me into a potential ability and not necessarily have anything specific to do with Jeheinz. We should know more tomorrow.
Passacaglia
07-09-2008, 03:47 PM
For what strategic benefit? I know he gets to answer that question, but that is what I'm trying to understand. That doesn't resonate all that well for someone I already distrusted going into last night (have to take my word + Path's on this, since I said it in PM).
I'll take your word for it. Doesn't really help explain why, though.
hoopsguy
07-09-2008, 03:47 PM
Hoops, you're missing the part where BK explicitly stated we had no more than 3 spawnlings to start.
I saw the part that KWhit quoted and read it myself earlier. I'm not "missing" it. But I think it is a mistake to assume that we have complete understanding of the moderator's intent when posting. BK is being a storyteller - I don't think he is giving us the odds to start the game, although I understand that interpretation.
Do you think 20-3 seems like fair odds for the spawn to start? I would say that is the outer boundary of possible. I reject outright the idea of 21-2.
Danny
07-09-2008, 03:50 PM
I haven't played before, but 20-3 seems fair considering the likely chance of many others becoming infected as we go along.
path12
07-09-2008, 03:51 PM
I'll take your word for it. Doesn't really help explain why, though.
For me it wasn't so much the fact that RendeR struck hoops as "off" yesterday as the fact that he was exhausted and I had missed a reasoning for that. We all get pings off folks on day 1.....I had mentioned someone else to hoops yesterday also.
Alan T
07-09-2008, 03:52 PM
We also landed in a less infected spawn area... I find 2 spawn to start more likely than 4 based on BK's post and where we landed.
If i had to guess an exact number, I would likely say 3, but I don't think I am outright denying 2 a possibility like Hoops is.
jeheinz72
07-09-2008, 03:52 PM
Do you think 20-3 seems like fair odds for the spawn to start? I would say that is the outer boundary of possible. I reject outright the idea of 21-2.
I honestly don't know for sure, but the basis I'm getting off this game is that it's one of conversion and changing game-play at all times. Given that, I think 20-3 seems at lot more sane than it would in a standard game.
FTR, I have no issue with using 20-3 for the hashing out of the math. 19-4 though I think is adding in an element of error/implausibility where there needn't be one.
PurdueBrad
07-09-2008, 03:52 PM
Yeah, erring on the side of caution, I would assume three, but two is a possibility as well. I don't believe four to be possible, at least at the start, storytelling or not.
Alan T
07-09-2008, 03:54 PM
Well I should add a caveat, that I am saying 3 not counting any spawn people who may not even be on our ship :)
jeheinz72
07-09-2008, 03:57 PM
Ok, so engineers, we started today with this:
Room Reports
Engine Room – Damaged 8 man cycles to repair
Water Plant – Damaged (Non Operational) 6 cycles to repair
Cargo Hold - Damaged 3 man cycles to repair (Maximum Capacity: 125 units)
Security Headquarters Operational (Undamaged)
Slave Pens – Damaged 3 man cycles to repair
Sleeping Quarters – Damaged. 18 berths requiring repair (enough berths for 5 people to sleep)
After today's repairs (3 to the pens, 2 to the hold) we have;
Engine (8)
Water Plant (6)
Cargo (1)
Sleeping quarters (18)
If people, for whatever reason, aren't trusting me (and I not trusting Danny all that much) here are some options for work tonight
A) Danny and I work on the Engine, Tyrith (I'd presume the most trusted engineer) the Hold and PB wherever (with us if he wants to test something). If you don't trust us at all, this is a good option since neither of us is near then the spot that we have have have to fix.
B) Danny and I both work the hold, since if X (insert whichever of us you suspect) fakes it, the other still finishes the work while PB and Tyrith get a 3-unit head start on the engine. This option should only be a problem if somehow you think both Danny and I started as spawn, which I think even with hoops' math is not all that probable.
I'll do either one, just presenting some options, someone in charge just let me know what to put in.
PackerFanatic
07-09-2008, 03:59 PM
Should be a valid vote count here...I shall be back in a couple hours.
PackerFanatic (5) - path12 (1090), Tyrith (1129), saldana (1136), Marc Vaughan (1153), The Jackal (1201)
No lynch (5) - Mrs. Schmidty (957), PurdueBrad (1008), KWhit (1190), Passacaglia (1206), bulletsponge (1277)
jeheniz72 (2) - claphamsa (805), hoopsguy (1219)
saldana (1) - mccollins (1226)
claphamsa (1) - Telle (1028)
No votes: Alan T
Render
Telle
Danny
JeHeinz72
oliegirl
Schmidty
LoneStarGirl
PackerFanatic
Chubby
Danny
07-09-2008, 04:01 PM
One of us should be working with Tyrith as that gets us an extra bonus point. So, PurdueBrad and Tyrith working on the sleeping quarters or water plant? Engine seems like the worst choice to repair at this point.
Then you and I can work on finishing up the cargo hold in case you fake your work.
jeheinz72
07-09-2008, 04:01 PM
I voted, for hoops.
jeheinz72
07-09-2008, 04:03 PM
One of us should be working with Tyrith as that gets us an extra bonus point. So, PurdueBrad and Tyrith working on the sleeping quarters or water plant? Engine seems like the worst choice to repair at this point.
Then you and I can work on finishing up the cargo hold in case you fake your work.
I'd think the engine is the most crucial. For one, we have to repair it to get off the planet. For two, if it gets to 12 points of damage (a spawn attack is 1-4 units) then the amount is instantly doubled to 24 and we're uber-fucked.
I'm all for working on the hold with you while PB and Ty work elsewhere (again, my thinking is that engine.)
Alan T
07-09-2008, 04:03 PM
One of us should be working with Tyrith as that gets us an extra bonus point. So, PurdueBrad and Tyrith working on the sleeping quarters or water plant? Engine seems like the worst choice to repair at this point.
Then you and I can work on finishing up the cargo hold in case you fake your work.
I disagree.. I think if need be, the sleeping quarters just stay broken for a bit.
We Need the engines to be fixed to get off this planet. I'm not as worried about the water as the engines personally, but can understand if the repair team would like to fix the water pump... I really would like to see the engines fully repaired in two days though so if everything goes well (no other more critical locations break, and we have successful away teams), we can get off this planet then.
Danny
07-09-2008, 04:04 PM
I didn't know about the double thing. Alan, what do you think is the most crucial? PB and Tyrith can repair 3 points worth of damage.
jeheinz72
07-09-2008, 04:05 PM
I'm going to put in the PM to work on the hold tonight, any dissenters?
I might get on again tonight, not sure. I leave here in about 2 hours.
Danny
07-09-2008, 04:05 PM
Alright, engine it is then.
So
Jeheinz and Danny- Cargohold
Tyrith and PurdueBrad- Engine
hoopsguy
07-09-2008, 04:05 PM
I'll take your word for it. Doesn't really help explain why, though.
Why I distrusted RendeR on D1? Is that what you are asking?
Or why I'm suspicious at this point? I think I've outlined that pretty clearly.
And I don't think it is optimal villager play to "fill in the blanks" for his reasons to make a decision, which it felt like you were doing when his name came up.
Danny
07-09-2008, 04:06 PM
That's fine, I will go in there with you and hopefully I get a better idea about what that part of last night's PM meant.
Alan T
07-09-2008, 04:06 PM
I didn't know about the double thing. Alan, what do you think is the most crucial? PB and Tyrith can repair 3 points worth of damage.
My thoughts are:
1) Security HQ
2) Slave Pen
3) Cargo Hold
4) Engines
5) Water Pump
6) Sleeping Quarters
We should be able to fix #3 tonight as long as you account for possible faking of work so I would say start on the engines next.. but once again I'll leave some of that discussion up to the engineering staff and rest of the ship for debate if people disagree.
I also liked the idea thrown out of Danny + Jeheinz working on the cargo hold (if there is only 1 man hour left to complete).. Even if both are spawn, I don't see both faking work and outing themselves for that. That would then let PB and Tyrith get a good start elsewhere... but once again feel free to discuss that
hoopsguy
07-09-2008, 04:08 PM
Has anyone started mapping out who was in what rooms yesterday? If we are going to take a shot at the "Detect Nearby Spawn" explanation for people this seems like good information to have.
Passacaglia
07-09-2008, 04:08 PM
Stupid question here -- how did 2 of the phasers get spent?
Alan T
07-09-2008, 04:10 PM
Has anyone started mapping out who was in what rooms yesterday? If we are going to take a shot at the "Detect Nearby Spawn" explanation for people this seems like good information to have.
I took note of who was in the room with me based on what people have said.
With that I'm heading to my softball game. I'll be back before deadline
Alan T
07-09-2008, 04:10 PM
Stupid question here -- how did 2 of the phasers get spent?
I assume 1 shot phasers that shot slaves
Danny
07-09-2008, 04:11 PM
I sent in my night action to repair the Cargo hold.
Passacaglia
07-09-2008, 04:11 PM
Why I distrusted RendeR on D1? Is that what you are asking?
Or why I'm suspicious at this point? I think I've outlined that pretty clearly.
And I don't think it is optimal villager play to "fill in the blanks" for his reasons to make a decision, which it felt like you were doing when his name came up.
Yes, that's what I was asking.
And you may see it as not being optimal, but it seemed pretty obvious to me that that's what he meant, when I was trying to figure out what was up with everything who was exhausted earlier in the day.
Danny
07-09-2008, 04:13 PM
PurdueBrad, are you alright with working on the engine with Tyrith? I know you wanted to be with Jeheinz and I, but we should take advantage of that extra point.
Actually, The other option would be for Tyrith to fix the cargohold and three of us to work on the engine? What do you think?
hoopsguy
07-09-2008, 04:13 PM
Here are the notes that I have on Rooms last night, per post #629:
Captain - Alan T
First Officer – Kwhit Wounded (Sleeping Quarters)
Second Officer - Render Exhuasted
Security Chief - Hoopsguy Exhuasted (Sleeping Quarters)
Ensign - Telle
Chief Engineer - Tyrith Exhuasted (Security HQ)
Engineers
PurdueBrad Exhuasted (Security HQ)
Danny Wounded & Exhuasted (Slaves)
JeHeinz72 Exhuasted (Slaves)
Trainer - mccollins
Medical Staff
Doctor - path12 Wounded (Sleeping Quarters)
Medic - The Jackal Wounded
Security Staff
Sergeant at Arms - oliegirl Exhuasted (Sleeping Quarters)
Warden - Passacagalia Exhuasted (Security HQ)
Galley Master - Schmidty Exhuasted (Water Plant)
Slavemaster - Saldana (sleeping Quarters)
Security Crewman - Mrs. Schmidty ExhuastedWounded (Sleeping Quarters)
Scientists
LoneStarGirl
PackerFanatic Wounded & Exhuasted
Privates
Claphamsa
Marc Vaughn
Chubby Wounded
bulletsponge Exhuasted
jeheinz72
07-09-2008, 04:14 PM
Action for night repair of hold sent to BK
hoopsguy
07-09-2008, 04:14 PM
PurdueBrad, are you alright with working on the engine with Tyrith? I know you wanted to be with Jeheinz and I, but we should take advantage of that extra point.
Actually, The other option would be for Tyrith to fix the cargohold and three of us to work on the engine? What do you think?
Again, the goal is to have someone working with Tyrith to get the extra point. So having Tyrith alone is not optimal.
Danny
07-09-2008, 04:14 PM
Jeheinz, one sec, what do you think of that last option I proposed?
Passacaglia
07-09-2008, 04:15 PM
I assume 1 shot phasers that shot slaves
That's right -- thanks.
PurdueBrad
07-09-2008, 04:15 PM
I see why you guys are trying to put me on the engine, you just don't want to hear my "I Like Big Boxes" song, by Sir-PurdueBrad-A-Lot. If this is where you guys want me, that's fine.
Danny
07-09-2008, 04:16 PM
Again, the goal is to have someone working with Tyrith to get the extra point. So having Tyrith alone is not optimal.
With Jeheinz and I working on the hold it works out in case either of us fake it, but if we are both good we waste a point that way too.
jeheinz72
07-09-2008, 04:16 PM
Actually, The other option would be for Tyrith to fix the cargohold and three of us to work on the engine? What do you think?
The only catch with that is, we're fubar'd if Tyrith is a Spawn. Now I don't necessarily think he is, but that's a big risk.
With you and I working on it, unless we roll snake-eyes that our wounds and exhaustion bite us, the work should get done no matter what.
Security folks - We also have to have someone guard the hold tonight. That's a MUST.
PurdueBrad
07-09-2008, 04:16 PM
I agree, we HAVE to have somebody with Tyrith. I'll do it, he and I did well together the previous night.
jeheinz72
07-09-2008, 04:16 PM
Jeheinz, one sec, what do you think of that last option I proposed?
That was actually case A in an earlier post of mine, but yeah, I think we're best off just how we are.
Danny
07-09-2008, 04:17 PM
The only catch with that is, we're fubar'd if Tyrith is a Spawn. Now I don't necessarily think he is, but that's a big risk.
With you and I working on it, unless we roll snake-eyes that our wounds and exhaustion bite us, the work should get done no matter what.
Security folks - We also have to have someone guard the hold tonight. That's a MUST.
Ok, let's hold on the original plan then.
jeheinz72
07-09-2008, 04:18 PM
I think the repair plan of
Danny & I on the Cargo Hold
Tyrith & PB on the engine
+ Security ideally on both, but definitely on the Cargo Hold
is about as optimal as we can hope for. We cover our bases, the work for sure gets done on the hold and hopefully we get a nice head start on the engine work with an aim towards wrapping that up tomorrow.
PurdueBrad
07-09-2008, 04:18 PM
We are currently assuming that the slaves did no damage today, is that correct? If so, then I'll send in my orders as well.
Alan T
07-09-2008, 04:18 PM
PurdueBrad, are you alright with working on the engine with Tyrith? I know you wanted to be with Jeheinz and I, but we should take advantage of that extra point.
Actually, The other option would be for Tyrith to fix the cargohold and three of us to work on the engine? What do you think?
Would rather not take the chance he is bad. PB will have to wait another day I would think.. if Tyrith is evil and the only person fixing the hold.. we're done for
jeheinz72
07-09-2008, 04:19 PM
We are currently assuming that the slaves did no damage today, is that correct? If so, then I'll send in my orders as well.
That's the hope, yes.
If you'll be back post-results but before night actions, you can certainly wait. I dont' know for sure if I'll be on past 6-7 EST tonight, so I had to get my order in. Either way, I'm working on the highest priority area so no matter the damage incurred there shouldn't be a need for me to change.
Danny
07-09-2008, 04:19 PM
And I thought being an engineer was going to be boring. I actually told my fiancee about me creating a robot in the thread and she asked me what purpose it had. My response was "I don't get to do much as an engineer, so I wanted to create a way to entertain myself".
I was wrong of course :)
PackerFanatic
07-09-2008, 04:20 PM
My bad, heniz - I misread the vote :) This should be good then...(although I thought hoops voted)
PackerFanatic (5) - path12 (1090), Tyrith (1129), saldana (1136), Marc Vaughan (1153), The Jackal (1201)
No lynch (5) - Mrs. Schmidty (957), PurdueBrad (1008), KWhit (1190), Passacaglia (1206), bulletsponge (1277)
jeheniz72 (2) - claphamsa (805)
saldana (1) - mccollins (1226)
claphamsa (1) - Telle (1028)
hoopsguy (1) - jeheniz72 (1219)
No votes: Alan T
Render
Telle
Danny
Hoopsguy
oliegirl
Schmidty
LoneStarGirl
PackerFanatic
Chubby
Alan T
07-09-2008, 04:20 PM
Here are the notes that I have on Rooms last night, per post #629:
Captain - Alan T
First Officer – Kwhit Wounded (Sleeping Quarters)
Second Officer - Render Exhuasted
Security Chief - Hoopsguy Exhuasted (Sleeping Quarters)
Ensign - Telle
Chief Engineer - Tyrith Exhuasted (Security HQ)
Engineers
PurdueBrad Exhuasted (Security HQ)
Danny Wounded & Exhuasted (Slaves)
JeHeinz72 Exhuasted (Slaves)
Trainer - mccollins
Medical Staff
Doctor - path12 Wounded (Sleeping Quarters)
Medic - The Jackal Wounded
Security Staff
Sergeant at Arms - oliegirl Exhuasted (Sleeping Quarters)
Warden - Passacagalia Exhuasted (Security HQ)
Galley Master - Schmidty Exhuasted (Water Plant)
Slavemaster - Saldana (sleeping Quarters)
Security Crewman - Mrs. Schmidty ExhuastedWounded (Sleeping Quarters)
Scientists
LoneStarGirl
PackerFanatic Wounded & Exhuasted
Privates
Claphamsa
Marc Vaughn
Chubby Wounded
bulletsponge Exhuasted
Hoops I think you can assume anyone not exhausted either slept in the sleeping quarters or is a spawn (Since they have a chance of doing night actions without being exhausted).
Since there were 11 people not exhausted and 11 beds last night, that matches up well in my mind..
Anyways now I'm leaving for real
hoopsguy
07-09-2008, 04:20 PM
Heinz, with speculation that Danny is spawn aware, I think it makes sense for you to help me figure out who might have been in the Slaves area with you last night.
Other options:
- Danny isn's Spawn Aware, but Spawnling
- Danny is bluffing for reasons that don't entirely make sense
Everyone who is not exhausted must have slept last night. So you can cross them off the list. We don't have location information on the following people, to the best of my knowledge:
- RendeR
- PackerFanatic
- Bulletsponge
Also, if our duplicant wanted to scan Danny today by imitating Path that might not be the worst play either. I want good info on our doc, but if Danny is a Spawnling then we have a good vote for today and a small list of people who could have attacked him last night. This potentially leads us to two spawn. If Danny comes up human, then we have to more strongly consider "Spawn Aware" and that ratchets up the heat on Heinz (known to be in same area) and that same small group of people who were exhausted today without a clear reason to be exhausted.
PurdueBrad
07-09-2008, 04:21 PM
That's the hope, yes.
If you'll be back post-results but before night actions, you can certainly wait. I dont' know for sure if I'll be on past 6-7 EST tonight, so I had to get my order in. Either way, I'm working on the highest priority area so no matter the damage incurred there shouldn't be a need for me to change.
I have softball but will be on tonight to put in actions depending on what happens.
hoopsguy
07-09-2008, 04:22 PM
Time to double-check the rules on Spawn not being exhausted.
Danny
07-09-2008, 04:23 PM
I'd definitely like to be scanned if possible.
PurdueBrad
07-09-2008, 04:23 PM
Time to double-check the rules on Spawn not being exhausted.
Plus if they fake an action, wouldn't they show as rested rather than exhausted as well. This might be a good way to track possibilities.
Danny
07-09-2008, 04:25 PM
Just to officially recap for the engineers.
Cargohold: Jeheinz and Danny (both orders sent in already)
Engine Purdue Brad (order sent in?) and Tyrith
PackerFanatic
07-09-2008, 04:26 PM
Heinz, with speculation that Danny is spawn aware, I think it makes sense for you to help me figure out who might have been in the Slaves area with you last night.
Other options:
- Danny isn's Spawn Aware, but Spawnling
- Danny is bluffing for reasons that don't entirely make sense
Everyone who is not exhausted must have slept last night. So you can cross them off the list. We don't have location information on the following people, to the best of my knowledge:
- RendeR
- PackerFanatic
- Bulletsponge
Also, if our duplicant wanted to scan Danny today by imitating Path that might not be the worst play either. I want good info on our doc, but if Danny is a Spawnling then we have a good vote for today and a small list of people who could have attacked him last night. This potentially leads us to two spawn. If Danny comes up human, then we have to more strongly consider "Spawn Aware" and that ratchets up the heat on Heinz (known to be in same area) and that same small group of people who were exhausted today without a clear reason to be exhausted.
I attempted to sleep in the sleeping quarters, per my action, but was denied because there no beds left due to the damage done. I then tried finding somewhere else to sleep, but was attacked by a slave.
hoopsguy
07-09-2008, 04:26 PM
Spawn who attack have a small chance of becoming exhausted (which is increased any time there is a Spawnling attack, especially for those who performed the attack).
No kill last night - suggests that there was a spawnling attack (conversion attempt), or spawn attacking spawn. Third possibility is that they attacked a room.
PackerFanatic
07-09-2008, 04:27 PM
VOTE NO LYNCH
Gotta try and save my ass.
oliegirl
07-09-2008, 04:28 PM
5 pages to catch up on...wow!
I never saw a post saying that the phasers had been turned back into the locker...someone please let me know asap if I need to allocate weapons again this evening.
hoopsguy
07-09-2008, 04:28 PM
PF, for what it is worth I believe your explanation more than the 2nd man in with the explanation (Bullet). But the exhausted option is one of the clues we get, so there has to be some movement on the trust/distrust scale based on you showing up exhausted. You may know it was a bad dice roll, but the rest of us who aren't Spawn don't have the luxury of knowing that.
Do you know if you ended up in another room besides the sleeping quarters?
jeheinz72
07-09-2008, 04:28 PM
Heinz, with speculation that Danny is spawn aware, I think it makes sense for you to help me figure out who might have been in the Slaves area with you last night.
Other options:
- Danny isn's Spawn Aware, but Spawnling
- Danny is bluffing for reasons that don't entirely make sense
That's the catch, and I've been thinking on it since he posted it, I don't know who else (if not saldana) would've been down there.
There's really no reason for anyone to have been, outside of us working on it. At least no implicitly obvious one.
Trust me, that one from him came out of left field for me. I didn't think Danny as Spawn/ling and don't know if I do now, but I do know I'm not.
PackerFanatic
07-09-2008, 04:29 PM
No lynch (6) - Mrs. Schmidty (957), PurdueBrad (1008), KWhit (1190), Passacaglia (1206), bulletsponge (1277), PackerFanatic (1333)
PackerFanatic (5) - path12 (1090), Tyrith (1129), saldana (1136), Marc Vaughan (1153), The Jackal (1201)
jeheniz72 (1) - claphamsa (805)
claphamsa (1) - Telle (1028)
hoopsguy (1) - jeheniz72 (1219)
saldana (1) - mccollins (1226)
No votes: Alan T
Render
Telle
Danny
Hoopsguy
oliegirl
Schmidty
LoneStarGirl
Chubby
path12
07-09-2008, 04:30 PM
I attempted to sleep in the sleeping quarters, per my action, but was denied because there no beds left due to the damage done. I then tried finding somewhere else to sleep, but was attacked by a slave.
Did it say what area you were attacked in?
PackerFanatic
07-09-2008, 04:30 PM
PF, for what it is worth I believe your explanation more than the 2nd man in with the explanation (Bullet). But the exhausted option is one of the clues we get, so there has to be some movement on the trust/distrust scale based on you showing up exhausted. You may know it was a bad dice roll, but the rest of us who aren't Spawn don't have the luxury of knowing that.
Do you know if you ended up in another room besides the sleeping quarters?
Understandable, just trying to be as clear as I can about why I was exhausted (since I did put in a sleeping order)
It never says I ended up elsewhere, just that I tried to find somewhere else and was attacked.
jeheinz72
07-09-2008, 04:31 PM
Didn't I have two votes on me before?
PackerFanatic
07-09-2008, 04:31 PM
Nope, does not specify where I was when attacked.
PackerFanatic
07-09-2008, 04:31 PM
Didn't I have two votes on me before?
I miscounted, unless I missed a vote somewhere (entirely possible, I was doing it fast and at work, heh)
path12
07-09-2008, 04:31 PM
No kill last night - suggests that there was a spawnling attack (conversion attempt), or spawn attacking spawn. Third possibility is that they attacked a room.
They also may have not done any actions last night to activate the Spawn Queen (think that's what it was, I know they had the option to summon something)....
PackerFanatic
07-09-2008, 04:32 PM
I should say, I miscounted before, hence why you are down to 1.
Danny
07-09-2008, 04:32 PM
Something of note, I'm not implying guilt or innocence, but Packer does seem to be reacting differently to getting suspicion then when he was a villager in St. Cronin's draft game.
hoopsguy
07-09-2008, 04:33 PM
5 pages to catch up on...wow!
I never saw a post saying that the phasers had been turned back into the locker...someone please let me know asap if I need to allocate weapons again this evening.
I would put in an order assuming that you need to re-allocate. That would be consistent with previous games.
Suggestions - you, Saldana (you saw him sleeping last night), and Schmidty (has option to guard cargo hold or water)
I think you could swap Mrs Schmidty in for Schmidty if you wanted - depends on your levels of trust for those people. But unless you really distrust Saldana, his lack of activity last night should elevate him. I trust you because you said you spied and that is what I saw you do.
Passacaglia
07-09-2008, 04:35 PM
5 pages to catch up on...wow!
I never saw a post saying that the phasers had been turned back into the locker...someone please let me know asap if I need to allocate weapons again this evening.
I think the post marking the beginning of Day 2 (linked from post #2) says that the phasers are in the weapons locker -- only three are charged.
path12
07-09-2008, 04:35 PM
I would put in an order assuming that you need to re-allocate. That would be consistent with previous games.
Suggestions - you, Saldana (you saw him sleeping last night), and Schmidty (has option to guard cargo hold or water)
I think you could swap Mrs Schmidty in for Schmidty if you wanted - depends on your levels of trust for those people. But unless you really distrust Saldana, his lack of activity last night should elevate him. I trust you because you said you spied and that is what I saw you do.
If Pass is guarding the HQ or brig I'd be OK with him getting one also. I feel a bit better about him than I did yesterday.
hoopsguy
07-09-2008, 04:36 PM
That's the catch, and I've been thinking on it since he posted it, I don't know who else (if not saldana) would've been down there.
There's really no reason for anyone to have been, outside of us working on it. At least no implicitly obvious one.
Trust me, that one from him came out of left field for me. I didn't think Danny as Spawn/ling and don't know if I do now, but I do know I'm not.
I'm up for other explanations. And if you agree with me that these are the logical explanations then you should probably join me in asking the duplicant to scan Danny today, if at all possible.
I like having easy votes. Danny = spawnling would qualify as easy for me. It gets a little trickier if he is clean, because it doesn't damn you but it sure puts the focus on you if we can't put someone else on that location.
PackerFanatic
07-09-2008, 04:37 PM
Something of note, I'm not implying guilt or innocence, but Packer does seem to be reacting differently to getting suspicion then when he was a villager in St. Cronin's draft game.
I didn't get quite as much suspension in that game as I am in this game. Plus the rules are quite different and I feel I have a lot more to offer in the long run here than I would have there.
hoopsguy
07-09-2008, 04:37 PM
Without the replicant emerging today, I'm going to be voting for either RendeR or Telle.
If the replicant emerges, then I'll probably act based on the scenario I've outlined above.
hoopsguy
07-09-2008, 04:38 PM
They also may have not done any actions last night to activate the Spawn Queen (think that's what it was, I know they had the option to summon something)....
Spawn Overlord. Good point, although I don't think the rules are exactly crystal clear that "no activity for one day = overlord"
Barkeep49
07-09-2008, 04:39 PM
Reminder: A player must receive at least 1/3 of the votes (which is 8 today) in order to be lynched. Voting no lynch isn't an option per se, but a way of letting people (most importantly me) know where you stand. So if the final vote was 12 no lynch 11 lynching XXX, XXX would be killed.
hoopsguy
07-09-2008, 04:40 PM
BK, can two people be lynched if each has 1/3 of the vote?
PackerFanatic
07-09-2008, 04:40 PM
Reminder: A player must receive at least 1/3 of the votes (which is 8 today) in order to be lynched. Voting no lynch isn't an option per se, but a way of letting people (most importantly me) know where you stand. So if the final vote was 12 no lynch 11 lynching XXX, XXX would be killed.
Hmm, that is quite an important note. Thanks, BK
Danny
07-09-2008, 04:40 PM
That's true Packer, At this point I am not sure who I am going to vote for, but I agree with the idea that a lynch is better than no lynch. I'd prefer choosing between players as opposed to nolynch/you though.
KWhit
07-09-2008, 04:41 PM
Holy crap.
I've been gone an hour and a half and I have 5 pages to read.
Sheesh!
PackerFanatic
07-09-2008, 04:41 PM
UNVOTE NO LYNCH
VOTE SALDANA
The only other person that has a vote that I feel could be spawn, and he came down on me quite hard - plus he is fairly expendable.
Passacaglia
07-09-2008, 04:42 PM
BK, can two people be lynched if each has 1/3 of the vote?
heh, I remember reading Spawn I the other day, and seeing myself ask this. If it's like Spawn I, no. The guy with the highest votes gets lynched, and the captain breaks a tie.
Sorry for filling in the blanks.
jeheinz72
07-09-2008, 04:42 PM
I'm up for other explanations. And if you agree with me that these are the logical explanations then you should probably join me in asking the duplicant to scan Danny today, if at all possible.
I like having easy votes. Danny = spawnling would qualify as easy for me. It gets a little trickier if he is clean, because it doesn't damn you but it sure puts the focus on you if we can't put someone else on that location.
I'm for the replicant coming forward and scanning Danny. In a way, I hate to see that bullet on Danny instead of clearing path through-and-through, but since I know I'm not Spawn, Danny has to be lying I'd think. I can't see why he'd make it up. Though I don't really know if it was a smart lie either.
That's the catch really. What if there was another person there, trying to sleep or whatever (or a spawn attacking it), if the replicant scans Danny and he's clean. Everyone is going to jump on me. While in a way I can't blame them, they're wrong. So now we've wasted the replicant and all we've achieved in doing so is lynch an innocent and wasted time.
hoopsguy
07-09-2008, 04:42 PM
If it is possible to lynch two in a day then I saw put Render + Telle up there and if both are good come get me the next day. I'll play the odds game on the officers.
I understand that one of them could make the same offer, regardless of what side they are on. I'm kind of curious if a Spawn would be willing to take that chance, particularly one who is getting closer to the Captain seat.
PackerFanatic
07-09-2008, 04:43 PM
PackerFanatic (5) - path12 (1090), Tyrith (1129), saldana (1136), Marc Vaughan (1153), The Jackal (1201)
saldana (2) - mccollins (1226), PackerFanatic (1358)
jeheniz72 (1) - claphamsa (805)
claphamsa (1) - Telle (1028)
hoopsguy (1) - jeheniz72 (1219)
No lynch (5) - Mrs. Schmidty (957), PurdueBrad (1008), KWhit (1190), Passacaglia (1206), bulletsponge (1277)
No votes: Alan T
Render
Telle
Danny
Hoopsguy
oliegirl
Schmidty
LoneStarGirl
Chubby
Danny
07-09-2008, 04:43 PM
I don't like votes for Saldana at this point. It is unlikely that all three of Santana/Oliegirl/Hoopsguy were lying about sleeping/spying.
PackerFanatic
07-09-2008, 04:43 PM
I am out for a bit now (for real) I should be back before deadline, but I won't be changing my vote unless something earth-shattering happens. Hopefully it's not me!
hoopsguy
07-09-2008, 04:44 PM
I'm for the replicant coming forward and scanning Danny. In a way, I hate to see that bullet on Danny instead of clearing path through-and-through, but since I know I'm not Spawn, Danny has to be lying I'd think. I can't see why he'd make it up. Though I don't really know if it was a smart lie either.
That's the catch really. What if there was another person there, trying to sleep or whatever (or a spawn attacking it), if the replicant scans Danny and he's clean. Everyone is going to jump on me. While in a way I can't blame them, they're wrong. So now we've wasted the replicant and all we've achieved in doing so is lynch an innocent and wasted time.
If you think Danny is lying then why is your vote on me? If you are a villager, you should see that I'm at least trying to play the game, even if you don't like the direction I'm headed (towards you).
If I live another night or two I'm almost certain to be scanned - potentially even by the replicant if he thinks I'm trying to burn him.
Barkeep49
07-09-2008, 04:46 PM
BK, can two people be lynched if each has 1/3 of the vote?
No. The rules say "the crew may execute one person per cycle"
hoopsguy
07-09-2008, 04:47 PM
Boo - could have made up ground from yesterday :)
LoneStarGirl
07-09-2008, 04:48 PM
Recharging a phaser is going to cost 1 crystilium, and will take 2 cycles of research before it can even be done (although LSG and I can research together - if I am even alive long enough to do that!)
oh sweet, something for us to do... I am all about it!
Danny
07-09-2008, 04:48 PM
I'm for the replicant coming forward and scanning Danny. In a way, I hate to see that bullet on Danny instead of clearing path through-and-through, but since I know I'm not Spawn, Danny has to be lying I'd think. I can't see why he'd make it up. Though I don't really know if it was a smart lie either.
That's the catch really. What if there was another person there, trying to sleep or whatever (or a spawn attacking it), if the replicant scans Danny and he's clean. Everyone is going to jump on me. While in a way I can't blame them, they're wrong. So now we've wasted the replicant and all we've achieved in doing so is lynch an innocent and wasted time.
It would make absolutely no sense for me to lie about that message. It is possible I am a spawnling, though it doesn't seem to indicate that if I am reading it correctly. I've already said that even if the message did mean Spawn aware that it doesn't mean you have to be bad.
Again, based on my reading of it, it's possible the message was simply indicating me of a power I am going to have and not necessarily have anything to do with who was near me. I would advise not voting for you today even if I come clean as we'll know more tomorrow.
Passacaglia
07-09-2008, 04:49 PM
If you think Danny is lying then why is your vote on me? If you are a villager, you should see that I'm at least trying to play the game, even if you don't like the direction I'm headed (towards you).
If I live another night or two I'm almost certain to be scanned - potentially even by the replicant if he thinks I'm trying to burn him.
I gotta agree with hoops on this. Though, fair warning, I don't know what you guys are talking about! If you *know* he's lying because you're a villager (gotta see if you get half a point for that), then there's no reason to waste a scan. Now...what are you guys talking about? :)
Schmidty
07-09-2008, 04:50 PM
I don't like the idea of piling on PF; however, I don't think a No Lynch is a smart move. I have no freaking idea what to do. Throw a random name in the hat? Pile on PF? Take the easy route and vote No Lynch? I'm not going to do what I did yesterday, and vote oliegirl, because I still feel bad about that (Sorry!!!).
All of this indecision, and the need for SOMETHING to happen leads me to this:
Vote PackerFanatic
jeheinz72
07-09-2008, 04:50 PM
If you think Danny is lying then why is your vote on me? If you are a villager, you should see that I'm at least trying to play the game, even if you don't like the direction I'm headed (towards you).
If I live another night or two I'm almost certain to be scanned - potentially even by the replicant if he thinks I'm trying to burn him.
Because no matter how you slice it, lynching an engineer today, myself or Danny, is a bad play for the village unless you are very near certain of it. Like scanned by the replicant certain of it.
I can't be certain enough with the idea of people just roaming the halls last night.
Let's say the group lynches me (or Danny) and we're wrong. Well now we effectively lose 2 units of repair tonight when there is a lot of work to be done. One of PB or Tyrith would be all but forced to go work with the one of us that wasn't lynched, meaning no 2-point bonus for Tyrith if he stayed on the engine or forced over-repair if he was the one to go to the Hold.
Passacaglia
07-09-2008, 04:50 PM
nm, found it
LoneStarGirl
07-09-2008, 04:51 PM
The rules explain how to do it. It is expected that the spawn will occasionally fake their work to screw us up and leave things unguarded or unfixed, etc.
Well that kind of puts a kink in things
And who reads the rules anyway? Games are most fun when you wing it!
Passacaglia
07-09-2008, 04:52 PM
Because no matter how you slice it, lynching an engineer today, myself or Danny, is a bad play for the village unless you are very near certain of it. Like scanned by the replicant certain of it.
I can't be certain enough with the idea of people just roaming the halls last night.
Let's say the group lynches me (or Danny) and we're wrong. Well now we effectively lose 2 units of repair tonight when there is a lot of work to be done. One of PB or Tyrith would be all but forced to go work with the one of us that wasn't lynched, meaning no 2-point bonus for Tyrith if he stayed on the engine or forced over-repair if he was the one to go to the Hold.
So if the replicant scanned Danny, and he came up good, how would that make you feel?
Barkeep49
07-09-2008, 04:52 PM
Listen up. Saldana, Schmidty, and I will be getting phasers tonight," announces oliegirl.
claphamsa
07-09-2008, 04:55 PM
Ok, so engineers, we started today with this:
Room Reports
Engine Room – Damaged 8 man cycles to repair
Water Plant – Damaged (Non Operational) 6 cycles to repair
Cargo Hold - Damaged 3 man cycles to repair (Maximum Capacity: 125 units)
Security Headquarters Operational (Undamaged)
Slave Pens – Damaged 3 man cycles to repair
Sleeping Quarters – Damaged. 18 berths requiring repair (enough berths for 5 people to sleep)
After today's repairs (3 to the pens, 2 to the hold) we have;
Engine (8)
Water Plant (6)
Cargo (1)
Sleeping quarters (18)
If people, for whatever reason, aren't trusting me (and I not trusting Danny all that much) here are some options for work tonight
A) Danny and I work on the Engine, Tyrith (I'd presume the most trusted engineer) the Hold and PB wherever (with us if he wants to test something). If you don't trust us at all, this is a good option since neither of us is near then the spot that we have have have to fix.
B) Danny and I both work the hold, since if X (insert whichever of us you suspect) fakes it, the other still finishes the work while PB and Tyrith get a 3-unit head start on the engine. This option should only be a problem if somehow you think both Danny and I started as spawn, which I think even with hoops' math is not all that probable.
I'll do either one, just presenting some options, someone in charge just let me know what to put in.
u dont hitnk its worth fixing the slave pens?
jeheinz72
07-09-2008, 04:55 PM
I gotta agree with hoops on this. Though, fair warning, I don't know what you guys are talking about! If you *know* he's lying because you're a villager (gotta see if you get half a point for that), then there's no reason to waste a scan. Now...what are you guys talking about? :)
That's the thing, I don't 100% *know* he's lying. Sure, his Spawn Aware sense is wrong, with regard to me allegience, but with the possibility that...
A) Spawn either lied about there whereabouts and attacked the pen last night (which did take damage last night if I have it right)
B) A spawn was walking the halls due to no bed and tried to sleep in the pen and that counts
C) The message has nothing to do with who he was around but about a new acquired power
I can't be certain enough. On top of that, the lie in and of itself would be a poor play at best. I can't see the Spawn thinking "Gee, we really need this Heinz character out of the game" enough to throw bullets my way all day then mimic a previous power in hopes that it's enough to drive home a bullet and get me lynched. Certainly, if they did that, they just f'd themselves since Danny will look bad, as will PF for getting saved (the presumed benefit of doing this at all), as would clap for the vote on me.
jeheinz72
07-09-2008, 04:56 PM
So if the replicant scanned Danny, and he came up good, how would that make you feel?
In short: Fucked.
Since I'm not spawn but I know it'll be enough after the nudges from clap and hoops to get my lynched.
In long: That something is amiss. Either the power didn't relate to who he was actually near, or there was someone else near by.
Passacaglia
07-09-2008, 04:56 PM
That's the thing, I don't 100% *know* he's lying. Sure, his Spawn Aware sense is wrong, with regard to me allegience, but with the possibility that...
A) Spawn either lied about there whereabouts and attacked the pen last night (which did take damage last night if I have it right)
B) A spawn was walking the halls due to no bed and tried to sleep in the pen and that counts
C) The message has nothing to do with who he was around but about a new acquired power
I can't be certain enough. On top of that, the lie in and of itself would be a poor play at best. I can't see the Spawn thinking "Gee, we really need this Heinz character out of the game" enough to throw bullets my way all day then mimic a previous power in hopes that it's enough to drive home a bullet and get me lynched. Certainly, if they did that, they just f'd themselves since Danny will look bad, as will PF for getting saved (the presumed benefit of doing this at all), as would clap for the vote on me.
So you don't think he's Spawn? But if we scan Danny today, and he's good, we'd pretty have to vote you, wouldn't you think?
Passacaglia
07-09-2008, 04:57 PM
throw a 'much' in there -- wherever you feel is appropriate
jeheinz72
07-09-2008, 04:57 PM
u dont hitnk its worth fixing the slave pens?
C'mon good buddy. Reading for comprehension can be your friend.
"After today's repairs (3 to the pens, 2 to the hold) we have;"
So there were 3 unites of damage starting out, and Tyrith (2) and myself (1) fixed 3 units of damage on the slave pens today. How many units of damage remain on the slave pens?
Here's a hint: None. We repaired them in full today already.
jeheinz72
07-09-2008, 04:59 PM
So you don't think he's Spawn? But if we scan Danny today, and he's good, we'd pretty have to vote you, wouldn't you think?
Well, yes and no.
At least this vote would make a lot more sense than the crap clap was spewing earlier that was completely not true.
Would I necessarily blame someone for that conclusion? No.
Do I think there must be another explaination? Yes.
Do I think that shoud that chain of events happen and I get lynched you all better do some quick thinking as to who organized that level of mess? Yes.
hoopsguy
07-09-2008, 04:59 PM
OK, I'm going to put a vote out there now - not on PackerFanatic - to see if we can get some kind of discussion going around the Officer/Spawn theory. Heinz/Danny can wait until tomorrow if the replicant isn't coming into play. They'll be working together again tonight - right?
VOTE RENDER
jeheinz72
07-09-2008, 05:00 PM
Crap, is this another of those times were Pass has his vote elsewhere, pelts me with questions all day, then switches to me at the last minute and is wrong again?
I hated that.
LoneStarGirl
07-09-2008, 05:00 PM
I really dont want to vote off my fellow scientist but i dont want a no lynch either... I am always eager to vote Pass, but I dont see any valid reason to vote anybody right now... I still have 4 hours to decide though, but I doubt i matter in the big scheme of things
Should be a valid vote count here...I shall be back in a couple hours.
PackerFanatic (5) - path12 (1090), Tyrith (1129), saldana (1136), Marc Vaughan (1153), The Jackal (1201)
No lynch (5) - Mrs. Schmidty (957), PurdueBrad (1008), KWhit (1190), Passacaglia (1206), bulletsponge (1277)
jeheniz72 (2) - claphamsa (805), hoopsguy (1219)
saldana (1) - mccollins (1226)
claphamsa (1) - Telle (1028)
No votes: Alan T
Render
Telle
Danny
JeHeinz72
oliegirl
Schmidty
LoneStarGirl
PackerFanatic
Chubby
jeheinz72
07-09-2008, 05:00 PM
They'll be working together again tonight - right?
That's the plan. Both of us have stated the PM is already sent, I know mine was received as well.
claphamsa
07-09-2008, 05:01 PM
hmm, somehow i read that there wa still some measure of damage to the pens.... i guess thats what happens when im 5 pages back!
jeheinz72
07-09-2008, 05:02 PM
Hoops (anyone really)
Not to imply you're wrong, just gauging if I should move, what are the repercussions of us lynching RendeR?
You become 2nd officer and Telle becomes Security Chief? Does someone else become Ensign (Tyrith?)
Passacaglia
07-09-2008, 05:02 PM
Crap, is this another of those times were Pass has his vote elsewhere, pelts me with questions all day, then switches to me at the last minute and is wrong again?
I hated that.
hahahaahahahahahahahaahahah
No. I don't suspect you at all, really. I just don't think you should be trying to get the replicant to scan Danny here -- you seem to think he's not likely to be spawn, anyway.
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